Difference between revisions of "Tutorials"
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Revision as of 15:16, 22 March 2016
The set of the tutorials that you can use to learn of making and maintaining mods for SCS games.
Page organizes tutorial in different ways for better navigation through all tutorials. So if you are complete beginner and you don't have any slightest idea what you should be doing then #All in one section is right place for you. For the rest there are additional sections dividing tutorials by categories leading you straight to tutorial you need.
Contents
Beginners
Tutorials giving you complete solutions of mod creation from start to the complete packed mod ready for usage and distribution.
Simple cube |
Steps: |
Advanced
Advanced tutorials with more complicated configuration and/or bigger mod scope. This tutorials are not meant to show you whole procedure of mod creation rather they are providing solution for specific problem.
Note: Tutorials in advanced section are in preparation and will be published once ready.
Tutorials per tools
Additionally this section gives you list of tutorials created for specific SCS tools.
SCS Workshop Uploader
Map Editor
- Introduction to the Map Editor
- Introduction to the Map Editor/Basic Editor Functions
- Introduction to the Map Editor/Launching the Map Editor
- Introduction to the Map Editor/Saving, Loading, Sectors, and Files
- Prefabs
- Prefabs/Connecting your first Prefab
- Prefabs/Prefab Nodes
- Roads
- Roads/Advanced Road Construction
- Roads/Creating a Simple Road
- Roads/Road Item Default Properties Dialog
- Roads/Road Item Properties Dialog
- Roads/Road Node Manipulation