Difference between revisions of "Tutorials"

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Here you will find a set of tutorials that you can use to learn how to make and maintain mods for SCS games.
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The set of the tutorials that you can use to learn of making and maintaining mods for SCS games.
  
This page is organised in different ways for better navigation through the tutorials. If you are a complete beginner and you don't have the slightest idea of what you should be doing then the [[#All_in_one|All In One]] section is right for you. For the rest, there are additional sections dividing tutorials by categories leading you straight to the tutorial you need.
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Page organizes tutorial in different ways for better navigation through all tutorials. So if you are complete beginner and you don't have any slightest idea what you should be doing then [[#All in one]] section is right place for you. For the rest there are additional sections dividing tutorials by categories leading you straight to tutorial you need.
  
 
= [[Tutorials/Beginners|Beginners]] =
 
= [[Tutorials/Beginners|Beginners]] =
Tutorials giving you complete solutions of mod creation from start to the complete packed mod ready for usage and distribution.
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Tutorials giving you complete solutions for mod creation from start to the complete packed mod ready for usage and distribution.
  
<div class="tutorials_container">
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* [[Tutorials/Beginners/Simple cube|Simple cube]]
{{TutorialEntry
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*# [[Tutorials/Beginners/Simple cube/1. How to prepare tools for mod creation|How to prepare tools for mod creation]]
| title = Simple cube
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*# [[Tutorials/Beginners/Simple cube/2. How to create & export simple cube model|How to create & export simple cube model]]
| link = Tutorials/Beginners/Simple cube
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*# [[Tutorials/Beginners/Simple cube/3. How to configure cube as map asset model|How to configure cube as map asset model]]
| preview_img = Simple_cube_preview.jpg
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*# [[Tutorials/Beginners/Simple cube/4. How to convert & pack a mod|How to convert & pack a mod]]
| steps = Steps:
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*# [[Tutorials/Beginners/Simple cube/5. How to use simple cube mod in map editor|How to use simple cube mod in map editor]]
# [[Tutorials/Beginners/Simple cube/1. How to prepare tools for mod creation|How to prepare tools for mod creation]]
 
# [[Tutorials/Beginners/Simple cube/2. How to create & export simple cube model|How to create & export simple cube model]]
 
# [[Tutorials/Beginners/Simple cube/3. How to configure cube as map asset model|How to configure cube as map asset model]]
 
# [[Tutorials/Beginners/Simple cube/4. How to convert & pack a mod|How to convert & pack a mod]]
 
# [[Tutorials/Beginners/Simple cube/5. How to use simple cube mod in map editor|How to use simple cube mod in map editor]]
 
}}
 
  
{{TutorialEntry
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* [[Tutorials/Beginners/AI vehicle|AI vehicle]]
| title = Truck accessory
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*# [[Tutorials/Beginners/AI vehicle/1. How to prepare AI vehicle mod structure|How to prepare AI vehicle mod structure]]
| link = Tutorials/Beginners/Truck accessory
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*# [[Tutorials/Beginners/AI vehicle/2. How to import & modify & export AI vehicle model|How to import & modify & export AI vehicle model]]
| preview_img = Truck_accessory_preview.jpg
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*# [[Tutorials/Beginners/AI vehicle/3. How to configure AI vehicle|How to configure AI vehicle]]
| steps = Steps:
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*# [[Tutorials/Beginners/AI vehicle/ 4. How to convert & pack AI vehicle mod|How to convert & pack AI vehicle mod]]
# [[Tutorials/Beginners/Truck accessory/1. How to configure new truck accessory mod|How to configure new truck accessory mod]]
 
# [[Tutorials/Beginners/Truck accessory/2. How to create model of front grill accessory|How to create model of front grill accessory]]
 
# [[Tutorials/Beginners/Truck accessory/3. How to use truck accessory mod in game & tweak it|How to use your truck accessory mod in game & tweak it]]
 
}}
 
</div>
 
  
 
= [[Tutorials/Advanced|Advanced]] =
 
= [[Tutorials/Advanced|Advanced]] =
Tutorials with more complicated configuration and/or bigger mod scope. These tutorials do not show you the whole procedure of mod creation, rather they provide a solution to a specific problem.
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Advanced tutorials with more complicated configuration and/or bigger mod scope.
  
<div class="tutorials_container">
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{{Note|Tutorials in advanced section are in preparation and will be published once ready.}}
{{TutorialEntry
 
| title = First animation model
 
| link = Tutorials/Advanced/First animation model
 
| preview_img = 03_fam_preview.png
 
| steps = Steps:
 
# [[Tutorials/Advanced/First animation model#1. Create & export first animation model|Create & export first animation model]]
 
# [[Tutorials/Advanced/First animation model#2. Use animation model as mover in game|Use animation model as mover in game]]
 
}}
 
  
</div>
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= Tutorials per tools =
 +
Additionally this section gives you list of tutorials created for specific SCS tools.
  
= Tutorials per tools =
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* [[Tutorials/SCS Workshop Uploader|SCS Workshop Uploader]]
Tutorials for specific SCS tools.
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* [[Tutorials/SCS Blender Tools|SCS Blender Tools]]
  
===[[Tutorials/SCS Workshop Uploader|SCS Workshop Uploader]]===
 
  
{{Special:PrefixIndex/Tutorials/SCS Workshop Uploader/|hideredirects=1|stripprefix=1}}
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<div class="toccolours mw-collapsible mw-collapsed" style="width:800px">
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To be removed
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<div class="mw-collapsible-content">
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*'''Advanced''' section contents:
 +
**Map assets\
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***Prefabs\
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***Models\
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***Movers\
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**Maps\
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***Example: How to create basic map.
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**Vehicles\
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***Accessories\
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****Example: How to create your own cabin accessory.
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****Example: How to create new bullbar.
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***Paintjobs:
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****How to create simple paintjob.
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</div>
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</div>
  
===[[Tutorials/Map Editor|Map Editor]]===
 
  
{{Special:PrefixIndex/Tutorials/Map Editor/|hideredirects=1|stripprefix=1}}
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[[Category:TODO]]

Revision as of 11:41, 24 February 2016

The set of the tutorials that you can use to learn of making and maintaining mods for SCS games.

Page organizes tutorial in different ways for better navigation through all tutorials. So if you are complete beginner and you don't have any slightest idea what you should be doing then #All in one section is right place for you. For the rest there are additional sections dividing tutorials by categories leading you straight to tutorial you need.

Beginners

Tutorials giving you complete solutions for mod creation from start to the complete packed mod ready for usage and distribution.

Advanced

Advanced tutorials with more complicated configuration and/or bigger mod scope.

Note: Tutorials in advanced section are in preparation and will be published once ready.

Tutorials per tools

Additionally this section gives you list of tutorials created for specific SCS tools.


To be removed

  • Advanced section contents:
    • Map assets\
      • Prefabs\
      • Models\
      • Movers\
    • Maps\
      • Example: How to create basic map.
    • Vehicles\
      • Accessories\
        • Example: How to create your own cabin accessory.
        • Example: How to create new bullbar.
      • Paintjobs:
        • How to create simple paintjob.