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Documentation/Tools/SCS Blender Tools/Supported shaders

270 bytes added, 12:02, 9 February 2016
=== tg1 ===
Flavor for automatic global texture mapping generation and use it on second texture slot. Enabling this flavor will ignore any set UV mapping and will use automatically generated planar UVs.
This mode is usually used for tiled terrain textures, like grass or asphalt.

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