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Games/ETS2/Modding guides/1.40

83 bytes added, 16:02, 15 February 2021
Light
== Light ==
huge amount TBA Huge pile of messnew things: materials, shaders, map, vehicles, lamp logic, rendering, weather data .. :) Our light is currently albedo-based system with some additional tricks.
Here is example of material ranges and their absolute limits http://download.eurotrucksimulator2.com/140_material_reference.zip .
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