Documentation/Engine/Configuration variables/g save format

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Name: g_save_format
Purpose: Format used to store the game saves.
Config: global
Value: integer - format


Value Description
0 default mode, whatever the game considers the default might change on build or state of testing
1 force binary only
2 force text only (check hint below)
3 simultaneous creation of binary and textual saves for debugging purposes (check hint below)

TIP: Text format (2 and 3 options) takes much more time to save and may cause lag-spikes on auto save. Use with caution!