Changes

Jump to navigation Jump to search

Games/ETS2/Modding guides/1.40

83 bytes added, 16:02, 15 February 2021
Light
== Light ==
huge amount TBA Huge pile of messnew things: materials, shaders, map, vehicles, lamp logic, rendering, weather data .. :) Our light is currently albedo-based system with some additional tricks.
Here is example of material ranges and their absolute limits http://download.eurotrucksimulator2.com/140_material_reference.zip .
507
edits

Navigation menu