Documentation/Engine/Configuration variables/g save format
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Revision as of 23:13, 29 June 2018 by ErykDwornicki (talk | contribs)
Name: | g_save_format |
Purpose: | Format used to store the game saves. |
Config: | global |
Value: | integer - format |
format:
Value | Description |
---|---|
0 | default mode, whatever the game considers the default might change on build or state of testing |
1 | force binary only |
2 | force text only (check hint below) |
3 | simultaneous creation of binary and textual saves for debugging purposes (check hint below) |
TIP: Text format (2 and 3 options) takes much more time to save and may cause lag-spikes on auto save. Use with caution!