Tutorials

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Revision as of 10:09, 16 February 2016 by 50keda (talk | contribs)

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The set of the tutorials that you can use to learn of making and maintaining mods for SCS games.

Page organizes tutorial in different ways for better navigation through all tutorials. So if you are complete beginner and you don't have any slightest idea what you should be doing then #All in one section is right place for you. For the rest there are additional sections dividing tutorials by categories leading you straight to tutorial you need.

Beginners

Tutorials giving you complete solutions for mod creation from start to the complete packed mod ready for usage and distribution.

Advanced

Advanced tutorials with more complicated configuration and bigger mod scope.

Note: Tutorials in advanced section are in preparation and will be published once ready.

To be removed

  • Tutorials\
    • Beginner\
      • Simple cube\
        • 1. How to prepare tools for mod creation
        • 2. How to create & export simple cube model
        • 3. How to use simple cube model as map asset
        • 4. How to convert & pack mod
      • AI vehicle\
        • 1. How to prepare AI vehicle mod structure
        • 2. How to import & modify & export AI vehicle model
        • 3. How to configure AI vehicle
        • 4. How to convert & pack AI vehicle mod
    • Advanced\
      • Map assets\
        • Prefabs\
        • Models\
        • Movers\
      • Maps\
        • Example: How to create basic map.
      • Vehicles\
        • Accessories\
          • Example: How to create your own cabin accessory.
          • Example: How to create new bullbar.
        • Paintjobs:
          • How to create simple paintjob.
    • Tools\
      • SCS Blender Tools\
      • SCS Workshop Uploader\