Difference between revisions of "Tutorials/Beginners/Truck accessory/2. How to create model of front grill accessory"

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|- style="vertical-align:top"
 
|- style="vertical-align:top"
 
| width="10px" | '''1'''
 
| width="10px" | '''1'''
| width="500px" | [[File:Truck_accessory_set_project_base_path.jpg]]
+
| width="500px" | IMG
 
| Set '''SCS Project Base Path''' to root folder of the mod <code>02_truck_accessory/mod_accessory</code>.
 
| Set '''SCS Project Base Path''' to root folder of the mod <code>02_truck_accessory/mod_accessory</code>.
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
 
| width="10px" | '''2'''
 
| width="10px" | '''2'''
| width="500px" | [https://youtube.com/watch?v=q14zBnThXRg&t=33s Watch on youtube]
+
| width="500px" | {{#evt:
 +
service=youtube
 +
|id=https://youtu.be/q14zBnThXRg
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|dimensions=712
 +
|urlargs=start=33&end=321&theme=light
 +
}}
 
| Delete the default cube from the Blender scene and start modeling the front grill as shown on the video on the left.
 
| Delete the default cube from the Blender scene and start modeling the front grill as shown on the video on the left.
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
 
| width="10px" | '''3'''
 
| width="10px" | '''3'''
 +
| width="500px" | {{#evt:
 +
service=youtube
 +
|id=https://youtu.be/q14zBnThXRg
 +
|dimensions=712
 +
|urlargs=start=321&end=420&theme=light
 +
}}
 +
| Create locators for lights and other sub accessories as shown on the video. (todo remove if all the images and text steps will be added here)
 +
|- style="vertical-align:top"
 +
| width="10px" | '''4'''
 
| width="500px" | [[File:Truck_accessory_create_empty.jpg]]
 
| width="500px" | [[File:Truck_accessory_create_empty.jpg]]
 
| Create '''empty''' blender object at the X: 0, Y: 0, Z: 0 coordinates.
 
| Create '''empty''' blender object at the X: 0, Y: 0, Z: 0 coordinates.
 +
|- style="vertical-align:top"
 +
| width="10px" | '''4'''
 +
| width="500px" | IMG
 +
| Create root object and call it the same way as you called in the definition file - so it will be <code>custom_grill</code>.
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
 
| width="10px" | '''4'''
 
| width="10px" | '''4'''
 
| width="500px" | [[File:Truck_accessory_change_empty_type_0.jpg]]
 
| width="500px" | [[File:Truck_accessory_change_empty_type_0.jpg]]
| Navigate to the '''Object Type''' selection.
+
| TODO
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
| width="10px" | '''5'''
+
| width="10px" | '''4'''
 
| width="500px" | [[File:Truck_accessory_change_empty_type_1.jpg]]
 
| width="500px" | [[File:Truck_accessory_change_empty_type_1.jpg]]
| Select object tzpe to '''Locator'''.
+
| TODO
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
| width="10px" | '''6'''
+
| width="10px" | '''4'''
 
| width="500px" | [[File:Truck_accessory_select_locator_type.jpg]]
 
| width="500px" | [[File:Truck_accessory_select_locator_type.jpg]]
| In the locator '''type''' select '''Model'''.
+
| TODO
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
| width="10px" | '''7'''
+
| width="10px" | '''4'''
 
| width="500px" | [[File:Truck_accessory_name_locator.jpg]]
 
| width="500px" | [[File:Truck_accessory_name_locator.jpg]]
| Name locator as <code>slot_0</code>.
+
| TODO
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
| width="10px" | '''8'''
+
| width="10px" | '''4'''
 
| width="500px" | [[File:Truck_accessory_place_four_locators.jpg]]
 
| width="500px" | [[File:Truck_accessory_place_four_locators.jpg]]
| Duplicate locators and place them as shown on the image. Also please call all the locators from left to right as.
+
| TODO
# slot_0
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|- style="vertical-align:top"
# slot_1
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| width="10px" | '''4'''
# slot_2
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| width="500px" | [[File:Truck_accessory_change_empty_type_0.jpg]]
# slot_3
+
| TODO
 +
|- style="vertical-align:top"
 +
| width="10px" | '''4'''
 +
| width="500px" | [[File:Truck_accessory_change_empty_type_0.jpg]]
 +
| TODO
 +
|- style="vertical-align:top"
 +
| width="10px" | '''4'''
 +
| width="500px" | [[File:Truck_accessory_change_empty_type_0.jpg]]
 +
| TODO
 +
|- style="vertical-align:top"
 +
| width="10px" | '''4'''
 +
| width="500px" | [[File:Truck_accessory_change_empty_type_0.jpg]]
 +
| TODO
 +
|- style="vertical-align:top"
 +
| width="10px" | '''5'''
 +
| width="500px" | IMG
 +
| Set '''mod''' directory path.
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
| width="10px" | '''9'''
+
| width="10px" | '''6'''
| width="500px" | [[File:Truck_accessory_add_root.jpg]]
+
| width="500px" | IMG
| Create root object and call it the same way as you called in the definition file - so it will be <code>custom_grill</code>.
+
| Set '''mod name'''.
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
| width="10px" | '''10'''
+
| width="10px" | '''7'''
| width="500px" | [[File:Truck_accessory_set_default_export_path.jpg]]
+
| width="500px" | IMG
| Set '''default export path''' to location defined inside '''custom_g.sii''' file created in the previous tutorial. If you did everything as shown in the tutorial it should be <code>//vehicle/truck/upgrade/frontgrill/renault_magnum_2009</code>.
+
| Enable '''Auto Clean''', '''Auto Export''' and '''Auto Conavert''' options.
 
|- style="vertical-align:top"
 
|- style="vertical-align:top"
| width="10px" | '''11'''
+
| width="10px" | '''8'''
| width="500px" | [[File:Truck_accessory_export.jpg]]
+
| width="500px" | IMG
|  
+
| Start conversion and packing of the mod by clicking on '''PACK CONVERTED DATA''' button.
# Set '''mod''' directory path.
 
# Set '''mod name'''.
 
# Enable '''Auto Clean''', '''Auto Export''' and '''Auto Conavert''' options and set compression format to '''Deflated'''.
 
# Start conversion and packing of the mod by clicking on '''PACK CONVERTED DATA''' button.
 
 
|}
 
|}
  
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=See also=
 
=See also=
* [[Tutorials/Beginners/Truck_accessory#2. How to create model of front grill accessory|Tutorial overview]]
+
 
* [https://www.youtube.com/watch?v=q14zBnThXRg Video version of the tutorial]
+
[[Category:TODO]]

Revision as of 11:58, 1 March 2016

Note: This tutorial requires SCS Blender Tools and Conversion Tools to be installed and configured. If you do not have it yet prepared check this tutorial Tutorials/Beginners/Simple_cube/2._How_to_create_&_export_simple_cube_model

1 IMG Set SCS Project Base Path to root folder of the mod 02_truck_accessory/mod_accessory.
2
Delete the default cube from the Blender scene and start modeling the front grill as shown on the video on the left.
3
Create locators for lights and other sub accessories as shown on the video. (todo remove if all the images and text steps will be added here)
4 Truck accessory create empty.jpg Create empty blender object at the X: 0, Y: 0, Z: 0 coordinates.
4 IMG Create root object and call it the same way as you called in the definition file - so it will be custom_grill.
4 Truck accessory change empty type 0.jpg TODO
4 Truck accessory change empty type 1.jpg TODO
4 Truck accessory select locator type.jpg TODO
4 Truck accessory name locator.jpg TODO
4 Truck accessory place four locators.jpg TODO
4 Truck accessory change empty type 0.jpg TODO
4 Truck accessory change empty type 0.jpg TODO
4 Truck accessory change empty type 0.jpg TODO
4 Truck accessory change empty type 0.jpg TODO
5 IMG Set mod directory path.
6 IMG Set mod name.
7 IMG Enable Auto Clean, Auto Export and Auto Conavert options.
8 IMG Start conversion and packing of the mod by clicking on PACK CONVERTED DATA button.

See also