Difference between revisions of "Documentation/Engine/Configuration variables/g save format"
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(Created page with " {| |'''Name:''' || g_save_format |- |'''Purpose:''' || Format used to store the game saves. |- |'''Config:''' || global |- |'''Value:''' || integer - format |} =format...") |
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|1 || force binary only | |1 || force binary only | ||
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− | |2 || force text only | + | |2 || force text only |
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− | |3 || simultaneous creation of binary and textual saves for debugging purposes | + | |3 || simultaneous creation of binary and textual saves for debugging purposes |
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Revision as of 10:31, 11 February 2016
Name: | g_save_format |
Purpose: | Format used to store the game saves. |
Config: | global |
Value: | integer - format |
format:
Value | Description |
---|---|
0 | default mode, whatever the game considers the default might change on build or state of testing |
1 | force binary only |
2 | force text only |
3 | simultaneous creation of binary and textual saves for debugging purposes |