Difference between revisions of "Documentation/Engine/Configuration variables/g save format"

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(Created page with " {| |'''Name:''' || g_save_format |- |'''Purpose:''' || Format used to store the game saves. |- |'''Config:''' || global |- |'''Value:''' || integer - format |} =format...")
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|1 || force binary only
 
|1 || force binary only
 
|-
 
|-
|2 || force text only '''(check hint below)'''
+
|2 || force text only
 
|-
 
|-
|3 || simultaneous creation of binary and textual saves for debugging purposes '''(check hint below)'''
+
|3 || simultaneous creation of binary and textual saves for debugging purposes
 
|}
 
|}
 
 
{{Tip|Text format (2 and 3 options) takes much more time to save and may cause lag-spikes on auto save. Use with caution!}}
 

Revision as of 10:31, 11 February 2016

Name: g_save_format
Purpose: Format used to store the game saves.
Config: global
Value: integer - format

format:

Value Description
0 default mode, whatever the game considers the default might change on build or state of testing
1 force binary only
2 force text only
3 simultaneous creation of binary and textual saves for debugging purposes