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Documentation/Tools/SCS Blender Tools/Supported shaders

2 bytes added, 14:39, 5 February 2016
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Same as [[#dif.spec]] with additional reflection pass and texture.
==== Useful flavor combinations ====
# '''"dif.spec.add.env.paint"''' - with usage of extra color defined in definition files. All areas on the base texture will be multiplied with extra color while in game. This shader is either used for AI cars or truck parts which should be painted with base truck color.