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* '''cargo_custom_loads[]''' - array of '''cargo_custom_load_data_u''' unit pointers storing custom load offset per cargo
* '''cargo_lashing_mounts[]''' - array of '''cargo_lashing_mount_u''' unit pointers storing lashing mount definitions
* '''cargo_lashing_strap''' - unit pointer to '''cargo_lashing_gear_u''' storing configuration of lashing gear used when strap gear method is sečected selected by the cargo model match
* '''cargo_lashing_chain''' - unit pointer to '''cargo_lashing_gear_u''' storing configuration of lashing gear used when chain gear methods is selected by the cargo model match.
* '''chain''' - game creates diamond intersections segments to simulate chain mesh with a combination of alpha test material
* '''strap''' - game creates square intersection segments to simulate strap mesh
* '''none''' - game doesn't use any lashing, should be used in conjunction with '''''none''''' lashing method
=== Traffic trailer data ===