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→Cargo lashing methods
* '''direct''' - cargo is lashed directly from rigid point on cargo to the trailer lashing mounts utilizing
* '''top_over''' - cargo is lashed with top over technique, trying to find perpendicular lashing against the loading area
* '''none''' - cargo is not lashed, this can be used in combination with cargoes that are embedded on the trailer or lashed on itself
Each method (except '''none''') requires different locators within the cargo model.
For '''''direct''''' lashing cargo model needs locators with naming: <code>lash_d_X</code> where <code>X</code> is incremental index from 0 to 99. As soon model locator for given index is not found rest will be ignored. Lashing will be done in the direction of model locator forward axis, game will pick closest possible lashing mount placement from the vehicle.