Changes

Jump to navigation Jump to search

Games/ETS2/Modding guides/1.54

291 bytes added, 18 March
Cargo loading methods
* '''bulk''' - bulk cargo loaded with mesh generation
* '''custom''' - cargo placed on custom placement according to cargo locator and '''''cargo_custom_load_data_u'''''' defined inside body
 
All area based loading methods will be looking for the <code>larea_s_X</code> and <code>larea_e_X</code> model locators where <code>X</code> is the index of loading area inside the trailer body data '''''cargo_areas[]''''' attribute. This locators define corners of the loading area plane.
=== Cargo lashing methods ===

Navigation menu