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Documentation/Engine/Units/accessory addon data

311 bytes removed, 14:34, 15 October 2020
Undo revision 4756 by Smarty (talk) We don't want to keep subclasss realtions, because it's impossible to keep all links well documented.
{{Note|Accessories whose model references textures containing the mirror reflection (e.g. the mirror itself) '''MUST''' be marked as not visible in the mirrors. Previously there was a special mechanism to handle this however the now game exclusively relies on hide_in attribute to handle that. }}
|}
 
== Subclasses ==
'''accessory_addon_data''' is extended in the following subclasses for more specialized uses:
*accessory_addon_int_data (adds toy physics)
*accessory_addon_patch_data (adds cloth/flag physics)
*[[Documentation/Engine/Units/accessory_horn_addon_data|accessory_horn_addon_data]] (for air horns)

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