515
edits
Changes
Jump to navigation
Jump to search
== Weather/Lighting ==
From sun profiles has been removed all HDR multipliers. Its expected all of them are now included in respective intensity and color settings. If older sun profile format (with separate HDR settings) is loaded they are applied and removed. Thus re-saving weather in editor will update sun profiles to new format.
→Changes & New Features
The editor now works as separate tool started by executing the game with "-edit" launch option/command line parameter. Its log is stored in '''editor.log.txt''' instead of the game.log.txt which is used by the game and preview modes.
== Weather/Lighting ==
From sun profiles has been removed all HDR multipliers. Its expected all of them are now included in respective intensity and color settings. If older sun profile format (with separate HDR settings) is loaded they are applied and removed. Thus re-saving weather in editor will update sun profiles to new format.
== Triggers ==
Due to improvements in game trigger handling, there was some cleanup in ''/def/world/trigger_action.sii'': several trigger commands were renamed and to keep backward compatibility, obsolete trigger actions were moved to ''/def/world/trigger_action.compatibility.sii''.
== City data ==
=== Chassis data ===
There is new attribute '''nominal_voltage''' (float, default 24.0V) used for battery voltage simulations ranges and display.