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# <ol start="0"><li>first texture tile - red color of traffic light</li># <li>second texture tile - yellow color of traffic light</li># <li>third texture tile - green color of traffic light</li></ol>
→Traffic lights
Traffic lights don't use extra second mask texture as they are using alpha channel of base texture for proper lit of traffic lights. But they still use tile offset on UV mappings to properly lit up different color in traffic light. Tile offset here is done on right up side of the texture in the following order: