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Documentation/Tools/SCS Blender Tools/Supported shaders

10 bytes added, 08:53, 14 November 2016
Lamp material used for vehicle lights, auxiliary lights and traffic lights. With the second mask texture this material defines masking areas for situations when particular light is turned on.
More about lamps in [[Documentation/Tools/SCS Blender Tools/Materials/Lamp system|Lamp system]].
==== Useful flavor combinations ====

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