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Traffic semaphore locators define stop and go actions for AI traffic. Primarily it's used for traffic lights but it can also be used for any other game defined profile, for example stopping AI car at gas station for fuel filling.
It's behaviour is defined by selected "Profile" and it's bind to user specified "ID". Selected "ID" is then used in "Navigation Points" to define effected AI traffic lane of this semaphore (check [[Prefab-Locators#navigation-point|Navigation Point]] for details).
Additionally user can specify "Type" property for defining of exceptional behaviour (use it only if you know what you are doing).

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