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→Changes in files containing lists of objects (e.g. /def/city.sii)
The companies and garages are detected automatically and should not be specified in this file.
== Changes in files containing lists of objects (e.g. /def/city.sii) ==
In certain cases the game loads list of objects for a single category (e.g. traffic vehicles, cargoes, cities, countries, models, prefabs, signs,...). Previously there was only one file with that list for each category and this caused unnecessary conflicts between mods even in cases, when a mod only wanted to add new objects to the category.