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Documentation/Tools/Conversion Tools

41 bytes added, 11:48, 10 February 2016
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Conversion tools are set of binaries used to convert mid-format files to binary format files which are used by the game.<br /><br /> In general you should convert your whole mod file system structure for in game usage using this tools including:<br />
any 3D assets exported with SCS Blender Tools, any definition files, sound files, map files etc.
#: After completed conversion all the content in &quot;conversion_tools/rsrc&quot; folder can be ZIP-ed and placed into the mod folder of the game as usual.
#: <blockquote>NOTE: If something goes wrong during the conversion, you can find additional information in conversion tools log file (&quot;bin/win_x86/mass_convert.log&quot;).</blockquote>
 
[[Category:Documentation]]
[[Category:Conversion Tools]]

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