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→Hookup
This property can be set according to records in “Hookup Library” (see the chapter “Path Settings” in [[Tools/SCS Blender Tools/Global Settings|Global Settings]]). However hookup property is used to bind other game objects to the current. Examples of hookups are: flares for lights, pedestrian spawning on prefabs, company logos on prefabs etc.
<blockquote>NOTE: {{Note|Model Locators can also use "Preview Model" feature (see the chapter “Preview Models”).}}
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