Difference between revisions of "Tutorials/Map Editor/Roads/Road Node Manipulation"

From SCS Modding Wiki
Jump to navigation Jump to search
(Map Editor: Roads Node Maniputlation (TeamDeer))
 
(page links)
 
Line 1: Line 1:
 +
{{TutorialNavigation|previous=Creating a Simple Road|next=Advanced Road Construction}}
 +
 
<big>So far, we should have a basic road made up of a few nodes. We have moved our road pieces around to give ourselves a nice curve, but it's looking a bit weird. How do we solve this problem? We can use free rotation to fix the angels generated between nodes giving us smoother turns as well as allowing a few other unique opportunities.</big>
 
<big>So far, we should have a basic road made up of a few nodes. We have moved our road pieces around to give ourselves a nice curve, but it's looking a bit weird. How do we solve this problem? We can use free rotation to fix the angels generated between nodes giving us smoother turns as well as allowing a few other unique opportunities.</big>
  
Line 27: Line 29:
 
{{Tip|Try switching the <code>Gizmo</code> to 'Circle' and use that to make nice curves even faster!}}
 
{{Tip|Try switching the <code>Gizmo</code> to 'Circle' and use that to make nice curves even faster!}}
 
|}
 
|}
 +
 +
{{TutorialNavigation|previous=Creating a Simple Road|next=Advanced Road Construction}}

Latest revision as of 06:19, 17 April 2024

So far, we should have a basic road made up of a few nodes. We have moved our road pieces around to give ourselves a nice curve, but it's looking a bit weird. How do we solve this problem? We can use free rotation to fix the angels generated between nodes giving us smoother turns as well as allowing a few other unique opportunities.

1 Node properties.jpg Click on Node properties (N Key)
Click the bottom most node on our road connection from the previous tutorial
Check Free rotation checkbox
In the Yaw box type 0 for 0 degrees
2 Nice road curve 90d.jpg Click the top most node and do the same except you will use a Yaw of 90 degrees
3 Road angles gizmo circle.jpg Use the Move tool (M Key) to click the nodes and straighten our roads out for a nice 90 degree curve



TIP: If you need to improve the angels even more you can add more nodes between the start and end nodes. Hit Middle mouse button while over a red node to create a new node between the node you clicked and the other end (highlighted in blue)



TIP: Try switching the Gizmo to 'Circle' and use that to make nice curves even faster!