| Inside '''01_simple_cube''' create folder called '''base''' which will be the '''root''' folder of your mod data.
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| '''3'''
| IMG[[File:Simple_cube_create_folder_model_cube.jpg]]| Inside '''01_simple_cube/base''' create folder called '''model''' ('''1''') and then inside it create folder called '''simple_cube'''('''2''').
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| '''4'''
| IMG[[File:Simple_cube_create_texture.jpg]]
| Create texture using your favorite image editor and save it as '''.tga''' file inside the '''01_simple_cube/base/model/simple_cube''' folder.
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| '''45'''
| {{#evt:
service=youtube
|id=https://youtu.be/U5sBvBTiWt0
|dimensions=702712
|urlargs=start=79&end=117&theme=light
}}
| Prepare simple cube 3D model. You can check the video on the left for instructions how to do it.
| Browse for the texture you created and select it.
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| '''10'''
| [[File:Simple_cube_create_uvmap.jpg]]
| There are no UV maps defined for your mesh so the texture is not looking so good. Create new one.
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| '''11'''
| [[File:Simple_cube_apply_uvmap.jpg]]
| Go back to the materials. Set your newly created map in the '''Mapping''' field.
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| '''12'''
| [[File:Simple_cube_set_export_path.jpg]]
| Setup the model export path.
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| '''13'''
| [[File:Simple_cube_create_root.jpg]]
| Create the root object.
{{Tip|Make sure the 3D cursor position is X: 0, Y: 0, Z: 0}}
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| '''14'''
| [[File:Simple_cube_call_root.jpg]]
|Call the root object '''simple_cube'''.
The root object name defines name of the exported file. So If you call the root object '''simple_cube''' exported files will be also called '''simple_cube.extension'''.
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| '''15'''
| [[File:Simple_cube_party_hard.jpg]]
| If you went through all those points simply export the model again.
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| '''16'''
| [[File:Simple_cube_export_success.jpg]]
| If everything went ok you should have now PIT and PIM files in the '''01_simple_cube/base/model/simple_cube''' folder.