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- 18:19, 25 April 2024 Games/ETS2/Modding guides/1.50 (hist) [6,558 bytes] Max (talk | contribs) (Created page with "= Introduction = The following page contains modding guidelines for the new update of the game. To better understand changes in units it is recommended to check Documentat...")
- 12:24, 17 April 2024 Tutorials/Map Editor/Prefabs/Prefab Nodes (hist) [3,441 bytes] TeamDeer (talk | contribs) (Prefabs: Nodes)
- 11:35, 17 April 2024 Tutorials/Map Editor/Prefabs/Connecting your first Prefab (hist) [2,472 bytes] TeamDeer (talk | contribs) (Prefabs: First prefab connection)
- 11:09, 17 April 2024 Tutorials/Map Editor/Prefabs (hist) [1,076 bytes] TeamDeer (talk | contribs) (Map Editor: Prefabs)
- 06:31, 17 April 2024 Tutorials/Map Editor/Introduction to the Map Editor (hist) [438 bytes] TeamDeer (talk | contribs) (Intro to the map editor)
- 06:16, 17 April 2024 Tutorials/Map Editor/Roads/Road Item Properties Dialog (hist) [3,834 bytes] TeamDeer (talk | contribs) (Road Item Properties)
- 05:29, 17 April 2024 Tutorials/Map Editor/Roads/Road Item Default Properties Dialog (hist) [2,588 bytes] TeamDeer (talk | contribs) (Road Item default properties)
- 13:58, 15 April 2024 Tutorials/Map Editor/Roads/Creating a Simple Road (hist) [3,078 bytes] TeamDeer (talk | contribs) (Map Editor: Creating a simple Road (TeamDeer))
- 13:28, 15 April 2024 Tutorials/Map Editor/Roads/Road Node Manipulation (hist) [1,699 bytes] TeamDeer (talk | contribs) (Map Editor: Roads Node Maniputlation (TeamDeer))
- 13:08, 15 April 2024 Tutorials/Map Editor/Roads/Advanced Road Construction (hist) [3,136 bytes] TeamDeer (talk | contribs) (Map Editor: Advanced Road Construction (TeamDeer))
- 12:29, 15 April 2024 Tutorials/Map Editor/Roads (hist) [1,096 bytes] TeamDeer (talk | contribs) (Map Editor: Roads Index (TeamDeer))
- 16:58, 11 April 2024 Tutorials/Map Editor/Introduction to the Map Editor/Saving, Loading, Sectors, and Files (hist) [6,361 bytes] TeamDeer (talk | contribs) (Guide on how to save, load, and run our first map. Also a quick explanation of sectors and map files) originally created as "Tutorials/Map Editor/02 - Saving, Loading, Sectors, and Files (2024)"
- 12:46, 11 April 2024 Tutorials/Map Editor/Introduction to the Map Editor/Basic Editor Functions (hist) [10,619 bytes] TeamDeer (talk | contribs) (Map Editor Basic Tools) originally created as "Tutorials/Map Editor/01 - Basic Editor Functions (2024)"
- 11:24, 11 April 2024 Tutorials/Map Editor/Introduction to the Map Editor/Launching the Map Editor (hist) [2,493 bytes] TeamDeer (talk | contribs) (Starting the map editor in 2024) originally created as "Tutorials/Map Editor/00 - Launching the Map Editor (2024)"
- 13:59, 9 April 2024 Documentation/Tools/Game Archive Packer (hist) [1,599 bytes] Komat (talk | contribs) (Created page with "The ETS2/ATS update 1.50 introduces a v2 version of HashFS format. This format allows for more efficient loading of game data by storing resource metadata in memory. While all...")