| Set value of the [[Documentation/Engine/Configuration variables|cvar ]] by name - in case cvar was not found creates new.
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| validate
| Set speed of the gameplay. The correct value of the speed parameter is a floating point number in range from 0.0001 to 60.0
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| g_set_skyboxui| <skybox_idx>| Set current skybox by index.|-| g_set_climate| <climate command[[:flags] name> [i|f]| Set climate.Parameter explanation:* i - interpolated change,* f - forced change|-| g_set_weather| <weather_index> [i|fclass]| Set weather.Parameter explanation:* weather_index**0 - nice**1 - bad* i - interpolated change,* f - forced change|-| g_set_time| <hours> [minutes"parameters"] [remove_traffic]>| Set game timeInternal ui operations command.
*command**'s'(how) - shows a window. Parameters explanation:[ui_script [left=0 bottom=0]]*remove_traffic*'h'(ide) - hides a window**0 't'(oggle) - toggles window. For parameters see 's'**'i'(nsert) - noinserts a window. For parameters see 's'**1 'r'(emove) - yesremoves a window|**'c'(ommand) -commands ui component. Parameters [component_name parameters]*flags| phys_info**'v'(iew) - hides a pointer atop this window| **'l'(ock 0) -doesn't lock input when showing this window| Display informations about physical subsystem.**'m'(odular)- makes a window modular|**'f'(ocus 0)-doesn't grab focus when showing this window| ui**'e'(vfiltr)- create as eventfilter| **'t'(opmost)-create as topmost| TODO**'b'(ottomm)- create as bottommost
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=Legend=
==Parameters=='''Command parameters'''
*Parameters surrounded by <> are required.
*Parameters surrounded by [] are optional.
*Parameters surrounded by () are values that can be used as this parameter - other values effect depends on the command.