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Games/ETS2/Modding guides/1.40

36 bytes added, 18:01, 22 February 2021
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Attributes '''min_scale''' and '''max_scale''' do not contain '''target_gray''' anymore, they are just multipliers.
Attribute '''eye_adaptation_speed''' was split to '''dark_adaptation_speed''' and '''bright_adaptation_speed''' for interpolated adaptation speed based on conditions.'''adaptation limit override''' ???
Bloom has been remade. Before it was handled after tonemaping, with '''minimal_color''' mapped to 0 and '''half_intesity_color''' mapped to 0.5. Now its supressed below '''bloom_treshold''' and applied before tonemapping. Some older values are thus obsolete (radius, resizing_steps, minimal_color, half_intensity, multipliers, target_white).
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