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TODO: 4 Added attributes for new attributes fine and behavior. Speeding fine now uses '''fine_overspeed_step''' (float, default 0.0), '''fine_overspeed_step_multiplier''' (float, 1.0), and '''fine_overspeed_multiplier_limit''' (float, 1.0) for progressive speed offenseprogression definition by the formula: <code>fine = base fine * multiplier ^ (overspeed / step)</code>, 3 new attributes basicaly for damaged each step over allowed speed fine is multiplied by defined value up to multiplier limit. Speeding fine base has been lowered to compensate a bit. Damaged vehicle driving usage offenseuses '''fine_core_damage_treshold''' (float, 0.1), '''fine_wheels_damage_treshold''' (float, 0.6), and '''warning_core_damage_treshold''' (float, 0.05). With core accessories (without wheels) damage under warning value nothing happens. Over warning but under fine value only warning is issued. If core damage is over fine value or wheel damage over fine_wheel value the fine is applied.
→Police data
=== Police data ===
== Vehicle data ==