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Games/ETS2/Modding guides/1.31

498 bytes added, 09:56, 15 May 2018
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== Map format changes ==
Some road/prefab related data were moved from *.base files to new *.data files.
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TBA - stamps -> brushes, *.data sector files, ...
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== Game data ==
=== Chassis accessory data ===
There was added A new array attribute, '''''steerable_axlessteerable_axle[]''''' , was added to [[Documentation/Engine/Units/accessory_chassis_data|chassis data that ]]. It controls which axle is axles are steerable instead of locator names. Locator names right now define only the wheel type (model) dependency. Semantics The semantics of '''''steerable_axlessteerable_axle[]''''' is the same as '''''powered_axlespowered_axle[]''''' or '''''liftable_axlesliftable_axle[]''''' respectively. If not defined its default is guessed , the values are inferred from the vehicle type (. By default, a trailer has will have no steerables, steerable axles and a truck has will have its first axle steerable).
Array The '''''powered_wheelspowered_wheel[]''''' array is not no longer supported for defining powered wheels definition anymore, its just and is now ignored. Use The '''''powered_axlespowered_axle[]''''' array must now be used properly.
=== New cables accessory data ===
With new feature of trailer cables, there is also new accessory type '''accessory_addon_trailer_cables_data'''that can be used on truck and trailer (for doubles, triples etc.). This accessory type can be used only in conjunction with accessory named: '''trlr_cables''' or cables won't be present in the game.  
New accessory type, besides normal vehicle accessory attributes, has an array attribute of owner pointers of type '''physics_trailer_cable_data'''. This array defines what kind and how many cables will be used on vehicle. Each cable pointer from array has to be defined inside same SiiNunit.
Example of trailer cables accessory data: <nowiki>
SiiNunit
{
physics_trailer_cable_data : .air_cable_b
{
locator_prefix: air_cable_b // Name of the locator (in vehicle and trailer) where cable will be "connected". rest_locator_prefix: rst_cable_b // Name of the locator (in vehicle only) where cable will be put to rest, when not connected to the trailer. // If not present in vehicle, cable is not visible when disconnected from trailer.
vehicle_plug_model: "/vehicle/share/models/cables_connectors/air_plug_b.pmd" // Plug model for the cable end on vehicle side.
}
}</nowiki> ==== Physics trailer cable data ==== Each cable has to be defined with
=== Truck data ===
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==== New mirrors data ====
TBA - mirror_data.sii, g_phys_mirror
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==== Transmission accessory data ====

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