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Games/ETS2/Modding guides/1.27

4 bytes added, 17:22, 1 March 2017
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* The game will automatically convert the previous format during load so older mods will continue to work. If the more than four bones are affecting a single vertex, only the four strongest influences will be used.
* A updated conversion tools generating this new format will be released soon.
* If necessary, existing PMG resources can be converted to the new format using the *'''-conversion_dump_path* ''' command line option.

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