Changes

Jump to navigation Jump to search

Documentation/Tools/SCS Blender Tools/Supported shaders

451 bytes added, 09:36, 9 February 2016
add & over & mult
This particular combination will blend out to white color where base texture alpha channel is 0.
=== add & over & mult ===  Flavor defining special blending modes of shader. All of the three modes switches to transparent mode of shader and blend it with the surfaces beneath: # '''Add''' - will result as summary of accumulation buffers and surface using this blending mode,# '''Over''' - will just overlay opaque areas of surfaces using this blending mode over accumulation buffers,# '''Mult''' - will multiply accumulation buffers and surface using this blending mode. 
=== colormask ===
=== decal ===

Navigation menu