Changes

Jump to navigation Jump to search

Documentation/Tools/SCS Blender Tools/Supported shaders

81 bytes added, 14:39, 5 February 2016
dif.spec.mult.dif.spec.add.env
# '''"dif.spec.mult.dif.spec.tsnmap.shadow"''' - beside normal maps geometries with this material will also cast shadows. This type of shader shall be used only in the case of complex animated geometries, because cost of animation calculation may be greater than calculating shadows directly on high poly mesh.
=== dif.spec.mult.dif.spec.add.env === Same as [[#dif.spec.mult.dif.spec]] with additional reflection pass and texture. 
=== dif.spec.mult.dif.spec.iamod.dif.spec ===
=== dif.spec.oclu ===

Navigation menu