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Documentation/Engine/Units/accessory paint job data

126 bytes added, 15:06, 5 May 2022
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|paint_job_mask
|string
|""
|all
|Defines the path to the texture resource (.tobj) to be used for color masking (colormask) or for blending (airbrush). If empty , mask is ignored and final result is composed purely from color attributes.<!--
|-
|base_texturebase_texture_override
|string
|
|all
|Can be used Defines the path to a texture resource (.tobj) to override the base texture of the truckpaint material(s). Requires that all If empty, the base texture will be used as defined in the truckpaint materials on material(s). This is useful for overriding the vehicle use alpha channel of the same base texture in the first placeif a different specularity is desired.-->
|}
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