Difference between revisions of "Documentation/Engine/Units/accessory horn addon data"

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(Attributes: Changed to include only those not inherited from accessory_addon_data, per 50keda's request)
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== Attributes ==
 
== Attributes ==
Many common attributes are inherited from parent classes [[Documentation/Engine/Units/accessory_addon_data|'''accessory_addon_data''']] and [[Documentation/Engine/Units/accessory_data|'''accessory_data''']].
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Many common attributes are inherited from '''accessory_addon_data''' and, by extension, [[Documentation/Engine/Units/accessory_data|'''accessory_data''']].
 
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!Name
 
!Name

Revision as of 20:17, 14 October 2020

The accessory_horn_addon_data unit class is an extension of accessory_addon_data, used specifically for air horn accessories. If functions the same as accessory_addon_data, with the addition of the sound_path attribute used to bind a horn sound event to the accessory. This is most commonly used for customization of the player's vehicle. This unit type was added in 1.38.

Attributes

Many common attributes are inherited from accessory_addon_data and, by extension, accessory_data.

Name Type Default Value Description
sound_path string Path to the sound bank/event or soundref to be used for the horn accessory.