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Documentation/Engine/Formats

77 bytes removed, 12:11, 16 March 2016
Formats used by SCS games
|-
| .ppd
| Prism prefab descriptor(def?)
| Storage of the prefab data
| Binary
| Text and Binary
|-
| [[Engine/Formats/sui|.sui]]
| Serialized unit include
| The SII-include file without magic mark SiiNUnit
| Binary
|}
 
[[Category:Documentation]]
[[Category:Engine]]

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