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Documentation/Engine/Console/Commands/multimon

77 bytes removed, 12:48, 15 February 2016
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*'''empty''' - No views, UI over entire screen. This is convenient starting point for more complex custom setups.
*'''one''' - Creates single wide view UI over entire screen. This is similar to predefined mode [[Engine/Multimon_Config#Types|'''0]] ''' however it provides ability to disable interior rendering if desired.*'''three''' - Setup corresponding to predefined mode [[Engine/Multimon_Config#Types|'''2]]'''*'''three_with_dash''' - Setup corresponding to predefined mode [[Engine/Multimon_Config#Types|'''3]]'''
When initializing using '''three''' or '''three_with_dash''', the state of corresponding tweaking cvars at the moment of the initialization is applied to the runtime configuration. This can be used to do basic setup using the cvars in predefined mode and use the custom mode to only tweak the result.
Syntax: multimon reload
 
Example: multimon reload
 
Replaces the runtime configuration using a content of '''multimon_config.sii'''
Syntax: multimon save
 
Example: multimon save
 
Saves the current runtime configuration to '''multimon_config.sii'''. This '''MUST''' be used for the changes to persist restart of the game or change of display settings.
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