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Documentation/Engine/Console/Commands

1,211 bytes added, 12:26, 22 November 2018
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{{Tip|Be aware that this page is obsolete, it should be updated with all comments in the future time.}}
 
__TOC__
 
Further configuration parameters are available on the [[Documentation/Engine/Configuration variables|cvar]] page.<br>
=List=
{| class="wikitable sortable" width="100%"
!width="200px"|Name
!width="350px"|Parameters
!|Description
|-
| <reason>
| Exit game command in case of error. (unloads profile)
|-
| g_colbox
| <mode>
| Displays collision boxes while in editor. 1:on, 0:off
|-
| g_delete_idx
| <uid>
| Select item by unique index.
|-
| g_set_skybox
| <skybox_idx>
| Set current skybox by index.
|-
| g_set_climate
| <nowiki><climate name> [i|f]</nowiki>
| Set climate.
 
Parameter explanation:
* i - interpolated change,
* f - forced change
|-
| g_set_weather
| <nowiki><weather_index> [i|f]</nowiki>
| Set weather.
 
Parameter explanation:
* weather_index
**0 - nice
**1 - bad
* i - interpolated change,
* f - forced change
|-
| g_set_time
| <nowiki><hours> [minutes] [remove_traffic]</nowiki>
| Set game time.
 
Parameters explanation:
*remove_traffic
**0 - no
**1 - yes
|-
| g_ui_recache
|-
| goto
| <x;y;z> or <cityname>| Teleport debug camera to place on map. Press <F9> to place truck at camera's location.
|-
| mark_country
| Run memory manager garbage collector.
|-
| [[Documentation/Engine/Console/Commands/multimon|multimon]]
| <operation> <mixed>
| Allows configuration of multi monitor support.
| -
| Toggle game pause state
|-
| phys_info
| -
| Display informations about physical subsystem.
|-
| preview
| uset
| <cvar> <value>
| Set value of the [[Documentation/Engine/Configuration variables|cvar ]] by name - in case cvar was not found creates new.
|-
| validate
| Set speed of the gameplay. The correct value of the speed parameter is a floating point number in range from 0.0001 to 60.0
|-
| g_set_skyboxui| <skybox_idx>| Set current skybox by index.|-| g_set_climate| <climate command[[:flags] name> [i|f]| Set climate. Parameter explanation:* i - interpolated change,* f - forced change|-| g_set_weather| <weather_index> [i|fclass]| Set weather. Parameter explanation:* weather_index**0 - nice**1 - bad* i - interpolated change,* f - forced change|-| g_set_time| <hours> [minutes"parameters"] [remove_traffic]>| Set game timeInternal ui operations command.
*command**'s'(how) - shows a window. Parameters explanation:[ui_script [left=0 bottom=0]]*remove_traffic*'h'(ide) - hides a window**0 't'(oggle) - toggles window. For parameters see 's'**'i'(nsert) - noinserts a window. For parameters see 's'**1 'r'(emove) - yesremoves a window|**'c'(ommand) -commands ui component. Parameters [component_name parameters]*flags| phys_info**'v'(iew) - hides a pointer atop this window| **'l'(ock 0) -doesn't lock input when showing this window| Display informations about physical subsystem.**'m'(odular)- makes a window modular|**'f'(ocus 0)-doesn't grab focus when showing this window| ui**'e'(vfiltr)- create as eventfilter| **'t'(opmost)-create as topmost| TODO**'b'(ottomm)- create as bottommost
|}
=Legend=
==Parameters=='''Command parameters'''
*Parameters surrounded by <> are required.
*Parameters surrounded by [] are optional.
*Parameters surrounded by () are values that can be used as this parameter - other values effect depends on the command.
 
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