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Documentation/Engine/Console/Commands

592 bytes added, 10:57, 9 February 2016
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| g_next_border_node
| TODO| TODO|-| g_path| TODO| TODOFinds next border node.
|-
| g_replace_prefab
| TODO<old_token> <new_token>| TODOReplace old prefab with new prefab. The token is unit name without "prefab." prefix.
|-
| g_save_curve_as_text
| TODO<file_name>| TODOSave curve to text file.
|-
| g_sel_dist
| TODO(short, close, middle, far),| TODOAdd to selection all items of given distance type.
|-
| g_sel_item
| TODO<index>| TODOSelect item by index.
|-
| g_sel_type
| TODO(Terrain, Buildings, Road, Prefab, Model, Company, Services, Cut plane, Mover, No weather area, City, Hinge, Parking, Animated Model, Map Overlay, Ferry, Sound, Garage, Camera point, Walker, Trigger, Services, Sign, bus_stop, Traffic area, Bezier Patch, Compound Model)| TODOSelect item by type.
|-
| g_sel_uid
| TODO<uid>| TODOSelect item by unique index.
|-
| g_ui_recache
| TODO-| TODORecache ui draw buffers.
|-
| g_wander_output
| TODO[fps/vm/sb/dc [error limit][warning limit][far plane]]"| TODOSets which wander output will be shown.
|-
| game
| <x;y;z>
| Teleport debug camera to place on map
|-
| key
| TODO
| TODO
|-
| mark_country
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