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Documentation/Engine/Configuration variables

1,370 bytes removed, 10:26, 7 June 2019
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{{Tip|Be aware that this page is obsolete, it should be updated with all comments in the future time.}}
 
The following variables configure different aspects of the game.
 
Some of them (global settings) are loaded from the '''''config.sii''''' that can be found in the [[Documentation/Engine/Game_user_path|game user folder]]; others (which are associated with a player's profile) will be saved in the profile folder (e.g. "''<game_user_path>/profiles/<profile_id>''").
 
Most of these can be changed during the game play using the [[Documentation/Engine/Console|console]]. To do so, enter the variable name, followed by the desired value, to change it and press Enter. Additionally the command '''uset''' can be used before the cvar name, but it is not necessary.
 
To determine the current and default value of a variable, enter only its name.
 
Example:
<pre>
g_police 0 (disables traffic fines)
g_colbox 1 (displays collision boxes)
 
r_mirror_view_distance (might return the following)
"r_mirror_view_distance" is: "400" default:"80.0"
</pre>
 
 
Variables list (''some of the columns in the table can be sorted by clicking the up/down arrows''):
{| class="wikitable sortable" width="100%"
!width="150px"|Name!width="70px" class="unsortable"|Type!width="500px200px" class="unsortable"|Default value!width="50px"|Config!class="unsortable"|Purpose
|-
| [[Engine/Config variables/r_texture_detail|r_texture_detail]]| integer| 0| global| Texture detail.|-| [[Engine/Config variables/r_anisotropy_factor|r_anisotropy_factor]]g_additional_water_fov
| float
| 020.250f
| global
| Anistropy factorBy how much increase the horizontal fov used to render the water effect.
|-
| [[Engine/Config variables/r_vsync|r_vsync]]g_adviser
| integer
| 1
| globalprofile| Is vertical synchronization enabled?Adviser mode: 0 = hidden, 1 = shown, 2 = mini mode.
|-
| [[Engine/Config variables/sys_info|sys_info]]g_adviser_auto_parking| stringinteger| x86 / Windows 7 x64 (version 6.1) / Service Pack 1| globalprofile| Store informations about your operating systemEnable/disable auto parking feature.
|-
| [[Engine/Config variables/vid_name|vid_name]]| string| <unknown>| global| Store informations about using graphics card.|-| [[Engine/Config variables/vid_mem|vid_mem]]g_adviser_keep_hidden| stringinteger
| 0
| globalprofile| Store informations about using graphics card memoryKeep adviser in hidden state (do not show any message).
|-
| [[Engine/Config variables/vid_ver|vid_ver]]g_artist_id| stringinteger
| 0
| global
| Store information about using graphics card driver versionArtist specific id.(0-15 range)
|-
| [[Engine/Config variables/t_averaging_window_length|t_averaging_window_length]]g_auto_traffic_headlights
| integer
| 201
| global
| TODOEnable/Disable headlights from automatic traffic.
|-
| [[Engine/Config variables/g_clock_24|g_clock_24]]g_autoload_ignore_autosave
| integer
| 10
| profile
| Use 24 hour clock or 12 hour clock (value 1 = 24 hour, value 0 = 12 hour)Should auto-loading ignore all autosaves and use only manual saves?
|-
| [[Engine/Config variables/g_police|g_police]]g_axle_drop_auto
| integer
| 1
| profile
| Is police simulation automatic axle drop enabled? If set to |-| g_bad_weather_factor| float| 0 you will not get any penalties.07| profile| Bad weather factor. Affects probability of rainy weather.|-| g_brake_intensity| float| 1.0| profile| Brake intensity modifier.
|-
| [[Engine/Config variables/g_fatigue|g_fatigue]]g_brake_light_all
| integer
| 1
| profile
| State of the fatigue simulationShow brake light for all brakes (value: 1) or only servuce, retarder and trailer brake (value: 0)?
|-
| [[Engine/Config variables/g_tutorial|g_tutorial]]g_cam_blinker
| integer
| 10
| profile
| Is tutorial interior camera movement based on blinker activation enabled?.
|-
| [[Engine/Config variables/g_desktop_tutorial|g_desktop_tutorial]]g_cam_physics
| integer
| 1
| profile
| Is display tutorial interior camera movement based on physics movement of driver enabled?
|-
| [[Engine/Config variables/g_adviser|g_adviser]]g_cam_physics_value| integerfloat| 1.0
| profile
| Is adviser enabled?Value of interior camera movement based on physics movement of driver.
|-
| [[Engine/Config variables/g_adviser_keep_hidden|g_adviser_keep_hidden]]g_cam_steering
| integer
| 0
| profile
| Keep adviser hiddden state.Is interior camera movement based on steering angle enabled?
|-
| [[Engine/Config variablesg_cam_steering_reverse/g_adviser_auto_parking|g_adviser_auto_parking]]
| integer
| 1.0| profile| Interior camera movement based on steering angle, behavior on reverse.|-| g_cam_steering_value| float| 1.0
| profile
| Disable auto parkingMultiplier for interior camera movement based on steering angle.|-| [[/g_cargo_sort/]]| integer| 0| global| Current cargo sort method.
|-
| [[Engine/Config variables/g_save_idxg_city_name_move|g_save_idx]]integer| 0| global| Enable ability to move city names on map.|-| g_clock_24
| integer
| 1
| profile
| TODOUse 24 hour clock or 12 hour clock (value 1 = 24 hour, value 0 = 12 hour)
|-
| [[Engine/Config variables/g_desktop_fadeoutg_console|g_desktop_fadeout]]integer| 0| global| Is console enabled?|-| g_cruise_control_grid
| float
| 605.0| globalprofile| TODODigital cruise control grid step.
|-
| [[Engine/Config variables/g_bad_weather_factor|g_bad_weather_factor]]g_cruise_control_smart
| float
| 0.070
| profile
| Bad weather factorSmart cruise control window, if you want to disable it set to negative value.
|-
| [[Documentation/Engine/Config variablesConfig_variables/g_currency|g_currency]]
| integer
| 0
| Currency used in game.
|-
| [[Engine/Config variables/g_income_factor|g_income_factor]]g_cutscenes| floatinteger| 1.0
| profile
| Income factor (minimum is 0Enable/disable cutscenes.|-| g_debug_interior_cam| integer| 0 maximum is 1| global| Enables drawing of the truck geometry even in the interior camera mode.0)
|-
| [[Engineg_debug_map_limits| integer| 0| global| Enable/Config variables/g_job_distance_limitDisable the debugging of the map speed limits.|-|g_job_distance_limit]]g_desktop_fadeout
| float
| 60| global| Delay in seconds before the desktop ui will fade out when left idle.| -| g_desktop_tutorial| integer| 1.0
| profile
| Limit generating of the jobs that are in specified range from current player position. Is desktop tutorial enabled?|-1.| g_developer| integer| 0 value means show all generated jobs.| global| Is developer mode enabled?
|-
| [[Engine/Config variables/g_parking_difficulty|g_parking_difficulty]]g_disable_hud_activation
| integer
| 0
| global
| Are specific hud activations disabled?
|-
| g_engine_start_auto
| integer
| 1
| profile
| Parking difficultyIs engine automatic start enabled?
|-
| [[Engine/Config variables/g_input_configured|g_input_configured]]g_fahrenheit
| integer
| 0
| profile
| Is input configuredShould game display temperature in fahrenheits (value: 1) or degrees of celsius (value: 0)?
|-
| [[Engine/Config variables/g_start_in_truck|g_start_in_truck]]g_fatigue
| integer
| 01
| profile
| If profile has assigned truck should we skip desktop and start in it?State of the fatigue simulation|-| g_flyspeed| float| 100.0| global| Debug camera fly speed
|-
| [[Engine/Config variables/g_autoload_ignore_autosave|g_autoload_ignore_autosave]]g_force_economy_reset
| integer
| 0
| profile
| Should autoA value of 1 forces an economy reset (generating new job listings).<br>The player should be free-loading ignore all autosaves roaming when issuing the command, and use only manual saves?afterwards entering and exiting the Profile Manager.
|-
| [[Documentation/Engine/Config variablesConfig_variables/g_force_load_selector|g_force_load_selector]]
| integer
| 0
| Forces the appearance of the load slot selector.
|-
| [[Engine/Config variables/g_global_force_load_selector|g_global_force_load_selector]]g_force_online_lscrs
| integer
| 0
| global
| Forces the appearance of the load slot selector for all profilesForce online loading screens. If no loading screen is specified in specified category (Correct value are: 0ferry, eurotunnel, 1normal)built-in one is showed.|-| g_fps| integer| 0| global| Display FPS in mini console.
|-
| [[Engine/Config variables/g_force_economy_reset|g_force_economy_reset]]g_fuel_simulation
| integer
| 0
| profile
| Force economy reset.Is realistic fuel consumption enabled?
|-
| [[Engine/Config variables/g_remove_missing_accessories|g_remove_missing_accessories]]g_gallon
| integer
| 0
| profile
| TODOShould game display volume as gallon (value: 1) or liters (value: 0)?
|-
| [[Engine/Config variables/g_tooltip_delay|g_tooltip_delay]]g_gfx_advanced| floatinteger| 0.4
| global
| TODOGraphics settings last used (0 = simple, 1 = advanced).
|-
| [[Engine/Config variables/g_cargo_sort|g_cargo_sort]]g_gfx_all_scales
| integer
| 0
| global
| TODOEnables selection of all rendering scales in ui even on machines with small virtual memory.
|-
| [[Engine/Config variables/g_line_sort|g_line_sort]]g_gfx_quality
| integer
| 0-1
| global
| TODOQuality presets of graphics. Linked directly to quality_level_t enum, with "-1" as "custom" state.
|-
| [[Engine/Config variables/g_debug_interior_cam|g_debug_interior_cam]]g_global_force_load_selector
| integer
| 0
| global
| Enables drawing Forces the appearance of the truck geometry even in the interior camera modeload slot selector for all profiles.(Correct value are: 0, 1)
|-
| [[Engine/Config variablesg_grass_density/g_sns|g_sns]]| string| No default value| global| -|-| [[Engine/Config variables/g_hw_info|g_hw_info]]
| integer
| 12
| global
| TODOGrass density setting.
|-
| [[Engine/Config variables/g_force_online_lscrs|g_force_online_lscrs]]g_hardcore_simulation
| integer
| 0
| globalprofile| Force online loading screens. If no loading screen is specified in specified category (ferry, eurotunnel, normal) built-in one is showed.Is air brake simulation enabled?
|-
| [[Engine/Config variables/g_mm_help_shown|g_mm_help_shown]]g_hmd_no_3d_background
| integer
| 0
| globalprofile| Used Disables use of 3d background for indication if its first time when player enters mod manager to show him welcome screenthe menu.
|-
| [[Engine/Config variables/g_fps|g_fps]]g_hmd_no_artifical_movement
| integer
| 0
| globalprofile| Display FPS in mini consoleDisables artifical angle based movement of the interior.
|-
| [[Engine/Config variables/g_texture_usage_stats|g_texture_usage_stats]]g_hmd_no_special_menu
| integer
| 0
| globalprofile| TODODisables use of special variants of menu ui when HMD is enabled.
|-
| [[Engine/Config variables/g_stream_exts|g_stream_exts]]g_hmd_reduced_cabin_movement| stringinteger| .ogg;.mp31| globalprofile| TODOReduces the cabin movement by disabling its separate movement on the visual level.
|-
| [[Engine/Config variablesg_hshifter_layout/r_device|r_device]]| stringinteger| dx90| globalprofile| Render deviceType of hshifter layout. (correct values: dx9, gl)
|-
| [[Engine/Config variables/r_path|r_path]]g_hshifter_layout_shifting| stringinteger| No default value1| globalprofile| Render pathLayout analyzed and used for more realistic shifting sounds.
|-
| [[Engine/Config variables/r_mode|r_mode]]g_hshifter_synchronized| stringinteger| No default value1| globalprofile| TODOBehaves/sounds like synchronized transmission.
|-
| [[Engine/Config variablesg_hud_speed_limit/r_fullscreen|r_fullscreen]]
| integer
| 1
| globalprofile| TODOSpeed limit state on the adviser.
|-
| [[Engine/Config variables/r_msaa|r_msaa]]g_ignore_low_fps
| integer
| 0
| global
| Is MSAA enabled?Enable/Disable the low frame rate warnings.
|-
| [[Engine/Config variables/r_no_frame_trackingg_income_factor|r_no_frame_tracking]]float| 1.0| profile| Income factor (minimum is 0.0 maximum is 1.0). Multiplies all incomes.|-| g_input_configured
| integer
| 0
| globalprofile| TODOIs input configured?
|-
| [[Engine/Config variables/r_minimal_unfinished_frames|r_minimal_unfinished_frames]]g_interior_camera_zero_pitch
| integer
| 0
| global
| TODOIs default mouse position ignored in truck interior? This should be set to 1 when you are using some HMD such like Oculus Rift.|-| g_job_distance_limit| float| -1.0| profile| Limit generating of the jobs that are in specified range from current player position. Negative value means no limit for generation applied.
|-
| [[Engine/Config variables/r_nv_stereo_mode|r_nv_stereo_mode]]g_kdop_preview
| integer
| 20
| global
| TODOEnable/Disable the preview of generated k-DOPs.|-| g_lang| string| en_gb| profile| Language currently used by game.
|-
| [[Engine/Config variables/r_manual_stereo_in_menu|r_manual_stereo_in_menu]]g_lang_set
| integer
| 1
| profile
| Is language set manually (1)?
|-
| g_light_distance_factor
| float
| 1.0
| global
| TODOLight source fade start distance is multiplied by this value.
|-
| [[Engine/Config variables/r_manual_stereo_ui_dist|r_manual_stereo_ui_dist]]g_light_span_factor
| float
| 1.0.8
| global
| TODOLight source fade span is multiplied by this value.
|-
| [[Engine/Config variables/r_manual_stereo_ui_dist_game|r_manual_stereo_ui_dist_game]]g_line_sort| floatinteger| 0.5
| global
| TODOCurrent line sort criteria for jobs.
|-
| [[Engine/Config variables/r_manual_stereo_ui_fov|r_manual_stereo_ui_fov]]g_lod_factor_parked
| float
| 801.0
| global
| TODOLOD distances for parked vehicles are multiplied by this factor.
|-
| [[Engine/Config variables/r_manual_stereo_ui_fov_game|r_manual_stereo_ui_fov_game]]g_lod_factor_pedestrian
| float
| 1001.0
| global
| TODOLOD distances for pedestrians are multiplied by this factor.
|-
| [[Engine/Config variables/r_manual_stereo_buffer_scale|r_manual_stereo_buffer_scale]]g_lod_factor_traffic
| float
| 1.0
| global
| TODOLOD distances for traffic vehicles are multiplied by this factor.
|-
| [[Engine/Config variables/r_setup_done|r_setup_done]]g_menu_aa_limit
| integer
| 08
| global
| TODONumber of tiles below which we enable SSAA in the menu scene.
|-
| [[Engine/Config variables/r_startup_progress|r_startup_progress]]g_minicon
| integer
| 0
| global
| TODOIs mini console enabled?
|-
| [[Engine/Config variables/r_nowmi|r_nowmi]]g_mm_help_shown
| integer
| 0
| global
| TODOUsed for indication if its first time when player enters mod manager to show him welcome screen.
|-
| [[Engine/Config variables/r_deferred|r_deferred]]g_motor_brake_auto
| integer
| 10| globalprofile| Is deferred rendering automatic usage of engine brake enabled? If set to 0 game uses forward rendering pipeline which disables shadows, lights and all post process effects.
|-
| [[Engine/Config variables/r_deferred_mirrors|r_deferred_mirrors]]g_mph
| integer
| 10| globalprofile| Use deferred rendering pipeline while rendering mirrors?miles (1) or kilometers (0).
|-
| [[Engine/Config variablesg_news/r_mirror_view_distance|r_mirror_view_distance]]| floatinteger| 80.0-1
| global
| View distance of the mirrors.Are online news enabled?
|-
| [[Engine/Config variablesg_online_loading_screens/r_sun_shadow_quality|r_sun_shadow_quality]]
| integer
| 4-1
| global
| Quality of the sun shadows.Are online loading screens enabled?
|-
| [[Documentation/Engine/Config variablesConfig_variables/r_sun_shadow_texture_sizeg_parking_difficulty|r_sun_shadow_texture_sizeg_parking_difficulty]]
| integer
| 40960| globalprofile| Size of the sun shadow texture. Bigger number = better visuals, smaller fpsParking difficulty
|-
| [[Engine/Config variables/r_fake_shadows|r_fake_shadows]]g_pedal_clutch_range| integerfloat| 21.0| globalprofile| TODOCluch range.
|-
| [[Engine/Config variables/r_hdr|r_hdr]]g_pedestrian
| integer
| 1
| global
| Is HDR enabled?Enable/Disable pedestrian generation.
|-
| [[Engine/Config variables/r_mlaa|r_mlaa]]g_police
| integer
| 1
| globalprofile| Is MLAA police simulation enabled?If set to 0 you will not get any penalties.
|-
| [[Documentation/Engine/Config variablesConfig_variables/r_mlaa_thresholdg_pounds|r_mlaa_thresholdg_pounds]]| floatstring| 1.0kg| globalprofile| TODOSet weight unit
|-
| [[Engine/Config variables/r_dof|r_dof]]g_radio_mode
| integer
| 1
| global
| Is Depth Of Field effect enabled?Radio player mode.
|-
| [[Engine/Config variables/r_dof_start|r_dof_start]]g_rain_reflect_actor| floatinteger| 200.01
| global
| TODOShould we reflect game actor in the rain?
|-
| [[Engine/Config variables/r_dof_transition|r_dof_transition]]g_rain_reflect_cache| floatinteger| 400.01
| global
| TODOShould we reflect geometry cache in the rain?
|-
| [[Engine/Config variables/r_dof_filter_size|r_dof_filter_size]]g_rain_reflect_hookups| floatinteger| 0.51
| global
| TODOShould we reflect hookups associated with segment items (e.g. lamp flares)?
|-
| [[Engine/Config variables/r_cloud_shadows|r_cloud_shadows]]g_rain_reflect_traffic
| integer
| 1
| global
| TODOShould we reflect traffic in the rain?
|-
| [[Engine/Config variablesg_rain_reflection/r_color_correction|r_color_correction]]
| integer
| 13
| global
| TODORain reflection quality.
|-
| [[Engine/Config variablesg_reflection/r_color_cyan_red|r_color_cyan_red]]| floatinteger| 0.03
| global
| TODOReflection detail.
|-
| [[Engine/Config variables/r_color_magenta_green|r_color_magenta_green]]g_reg_setting| floatstring| 0.0No default value| globalprofile| TODOName of the regional settings unit. By default for ETS2 it's reg_setting.europe for ATS it's reg_setting.usa.
|-
| [[Engine/Config variables/r_color_yellow_blue|r_color_yellow_blue]]g_remove_missing_accessories| floatinteger| 0.0| globalprofile| TODORemove all acccessories that are no longer available in game and replace them with fallback accessories if possible.
|-
| [[Engine/Config variables/r_color_saturation|r_color_saturation]]g_retarder_auto| floatinteger| 1.0| globalprofile| TODOIs automatic usage of retarder enabled?
|-
| [[Engine/Config variablesg_save_format/r_sunshafts|r_sunshafts]]
| integer
| 10
| global
| TODOFormat used to store the game saves.
|-
| [[Engine/Config variables/r_normal_maps|r_normal_maps]]g_save_idx
| integer
| 1
| globalprofile| TODOCurrent profile save index. Used for automatic naming of saves.
|-
| [[Engine/Config variables/r_scale_x|r_scale_x]]g_screenshot_on_bug| floatinteger| 1.0
| global
| TODOEnable/Disable automatic generation of screenshots when bug is reported even if the normal combination is used.
|-
| [[Engine/Config variables/r_scale_y|r_scale_y]]| float| 1.0| global| TODO|-| [[Engine/Config variables/r_mirror_scale_x|r_mirror_scale_x]]| float| 1.0| global| TODO|-| [[Engine/Config variables/r_mirror_scale_y|r_mirror_scale_y]]g_show_game_elements| floatinteger| 1.0
| global
| TODOAre activation points enabled?
|-
| [[Engine/Config variables/r_deferred_debug|r_deferred_debug]]g_start_in_truck
| integer
| 0
| globalprofile| If value is greater than 0 runs deferred renderer debug.profile has assigned truck should we skip desktop and start in it?
|-
| [[Engine/Config variables/r_show_light_pixel_coverage|r_show_light_pixel_coverage]]g_steam_browser
| integer
| 01
| global
| TODOShould game use steam build-in browser or user default browser to open external links?
|-
| [[Engine/Config variables/r_use_depth_bounds|r_use_depth_bounds]]g_steam_rich_presence
| integer
| 1
| global
| TODOIs steam rich presence enabled?
|-
| [[Engine/Config variablesg_steam_screenshots/r_gamma|r_gamma]]| floatinteger| 1.02
| global
| TODOWay in which we should handle the screenshots in steam version.
|-
| [[Engine/Config variables/r_multimon_mode|r_multimon_mode]]g_steer_autocenter
| integer
| 01| globalprofile| Controls the multi-monitor mode.Is steering wheel autocenter enabled?
|-
| [[Engine/Config variables/r_multimon_fov_horizontal|r_multimon_fov_horizontal]]| float| 50| global| TODO|-| [[Engine/Config variables/r_multimon_fov_vertical|r_multimon_fov_vertical]]g_texture_usage_stats| floatinteger
| 0
| global
| TODOPrint texture usage statistics into the console?
|-
| [[Engine/Config variables/r_multimon_border_fov_left|r_multimon_border_fov_left]]g_throttle_auto_shift| floatinteger
| 0
| globalprofile| TODOAutomatic gearbox uses throttle as input for shifting policy.
|-
| [[Engine/Config variables/r_multimon_border_fov_right|r_multimon_border_fov_right]]g_tooltip_delay
| float
| 0.4
| global
| TODODelay specified in seconds indicating when to show tooltip since hovering the item with tooltip.
|-
| [[Engine/Config variables/r_multimon_vert_offset_left|r_multimon_vert_offset_left]]g_toy_physics| floatinteger| 01| globalprofile| TODOIs simulation of toy physics movement enabled?
|-
| [[Engine/Config variables/r_multimon_vert_offset_right|r_multimon_vert_offset_right]]g_trackir| floatinteger| 01
| global
| TODOEnable/Disable the TrackIR support.
|-
| [[Engine/Config variables/r_multimon_rotation_center|r_multimon_rotation_center]]g_traffic
| float
| 1.0
| global
| TODOTraffic intensity.*0.0 - traffic disabled*10.0 - maximum traffic intensity
|-
| [[Engine/Config variables/r_multimon_rotation_left|r_multimon_rotation_left]]g_trailer_stability
| float
| 0.5| globalprofile| TODOTrailer stability factor.
|-
| [[Engine/Config variablesg_trans/r_multimon_rotation_right|r_multimon_rotation_right]]| floatinteger
| 0
| globalprofile| TODOType of transmission.
|-
| [[Engine/Config variablesg_truck_light_quality/r_multimon_rotation_aux|r_multimon_rotation_aux]]| floatinteger| 01
| global
| TODOQuality of result of the head light.
|-
| [[Engine/Config variables/r_multimon_interior_in_main|r_multimon_interior_in_main]]g_truck_light_specular
| integer
| 1
| global
| Should we render interior inside the main viewsEnables/disables use of specular during head light calculation.
|-
| [[Engine/Config variables/r_multimon_exterior_in_aux|r_multimon_exterior_in_aux]]g_tutorial
| integer
| 01| globalprofile| Should we render exterior in the auxiliary view.Is tutorial enabled?
|-
| [[Engine/Config variables/r_segment_buffer_size|r_segment_buffer_size]]g_use_speed_limiter
| integer
| 1281| globalprofile| Segment buffer size in MBIs speed limiter enabled?
|-
| [[Engine/Config variables/g_interior_camera_zero_pitch|g_interior_camera_zero_pitch]]g_veg_detail
| integer
| 02
| global
| TODOVegetation detail setting. 0 - low, 1 - medium, 2 - high
|-
| [[Engine/Config variables/r_wireframe|r_wireframe]]g_vehicle_flare_lights
| integer
| 01
| global
| Enables wireframe renderingEnable/Disable lights associated with vehicle flares.<!--|-| i_hmd_min_prediction| float| 0.0| profile| Time interval in seconds used to predict the HMD movement.
|-
| [[Engine/Config variables/g_hmd_no_artifical_movement|g_hmd_no_artifical_movement]]i_hmd_max_prediction| integerfloat| 0.1
| profile
| TODOTime interval in seconds used to predict the HMD movement.
|-
| [[Engine/Config variables/g_hmd_reduced_cabin_movement|g_hmd_reduced_cabin_movement]]i_oculus_eye_height| integerfloat| 10.15
| profile
| TODOModel of the stick based neck and head simulation.
|-
| [[Engine/Config variables/g_hmd_no_special_menu|g_hmd_no_special_menu]]i_oculus_eye_protrusion| integerfloat| 0.09
| profile
| TODOModel of the stick based neck and head simulation.-->|-| i_virtual_cursor_speed| float| 500.0| global| Speed of movement of the cursor when using a gamepad-like input in pixels per second.<br>Set to zero or negative value to disable use of gamepads and joysticks for cursor movement.
|-
| [[Engine/Config variables/g_hmd_no_3d_background|g_hmd_no_3d_background]]p_profile_draws
| integer
| 0
| profileglobal| TODOProfile draw calls
|-
| [[Engine/Config variables/g_lang|g_lang]]r_anisotropy_factor| stringfloat| No default value0.25| profileglobal| TODOAnistropy factor.
|-
| [[Engine/Config variables/g_lang_set|g_lang_set]]r_cloud_shadows
| integer
| 1
| profileglobal| TODOAre cloud shadows enabled?
|-
| [[Engine/Config variablesr_color_correction/g_news|g_news]]
| integer
| -1
| global
| TODOColor correction state.
|-
| [[Engine/Config variables/g_online_loading_screens|g_online_loading_screens]]r_color_cyan_red| integerfloat| -10.0
| global
| TODOCyan-red factor of the color correction in -1 to 1 range.
|-
| [[Engine/Config variables/g_colbox|g_colbox]]r_color_magenta_green| integerfloat| 0.0
| global
| TODOMagenta-green factor of the color correction in -1 to 1 range.
|-
| [[Engine/Config variables/g_flyspeed|g_flyspeed]]r_color_saturation
| float
| 1001.0
| global
| Debug camera fly speedColor saturation factor 1.0 is neutral.
|-
| [[Engine/Config variables/g_developer|g_developer]]r_color_yellow_blue| integerfloat| 0.0
| global
| Is developer mode enabled?Yellow-blue factor of the color correction in -1 to 1 range.
|-
| [[Engine/Config variables/g_city_name_move|g_city_name_move]]r_deferred
| integer
| 01
| global
| TODOIs deferred rendering enabled? If set to 0 game uses forward rendering pipeline which disables shadows, lights and all post process effects.
|-
| [[Documentation/Engine/Config variablesConfig_variables/g_debug_map_limitsr_deferred_debug|g_debug_map_limitsr_deferred_debug]]
| integer
| 0
| global
| TODOIf value is greater than 0 runs deferred renderer debug.
|-
| [[Engine/Config variables/g_automatic_test|g_automatic_test]]r_deferred_mirrors
| integer
| 01
| global
| TODOUse deferred rendering pipeline while rendering mirrors?
|-
| [[Engine/Config variables/g_screenshot_on_bug|g_screenshot_on_bug]]r_device| integerstring| 0dx9
| global
| TODORender device (correct values: dx9, dx11, gl).
|-
| [[Engine/Config variables/g_kdop_preview|g_kdop_preview]]r_dof
| integer
| 01
| global
| TODOIs Depth Of Field effect enabled?
|-
| [[Engine/Config variables/g_traffic|g_traffic]]r_dof_filter_size
| float
| 10.05
| global
| TODOSize of the Depth Of Field filter.
|-
| [[Engine/Config variables/g_lod_factor_traffic|g_lod_factor_traffic]]r_dof_start
| float
| 1200.0
| global
| TODOStarting range of the Depth Of Field
|-
| [[Engine/Config variables/g_lod_factor_parked|g_lod_factor_parked]]r_dof_transition
| float
| 1400.0
| global
| TODOLength of range between minimal and maximal Depth Of Field blur.
|-
| [[Engine/Config variablesr_fake_shadows/g_auto_traffic_headlights|g_auto_traffic_headlights]]
| integer
| 12
| global
| TODOFake shadows state.
|-
| [[Engine/Config variables/g_vehicle_flare_lights|g_vehicle_flare_lights]]r_fullscreen
| integer
| 1
| global
| TODOIs fullscreen enabled?
|-
| [[Engine/Config variables/g_light_distance_factor|g_light_distance_factor]]r_gamma
| float
| 1.0
| global
| TODOGama correction factor (works only in fullscreen mode)
|-
| [[Engine/Config variables/g_light_span_factor|g_light_span_factor]]| float| 1.0| global| TODO|-| [[Engine/Config variables/g_pedestrian|g_pedestrian]]r_hdr
| integer
| 1
| global
| TODOIs HDR enabled?
|-
| [[Engine/Config variables/g_lod_factor_pedestrian|g_lod_factor_pedestrian]]r_manual_stereo_buffer_scale
| float
| 1.0
| global
| TODOScale factor used when creating stereo buffers.
|-
| [[Engine/Config variables/g_trackir|g_trackir]]r_manual_stereo_in_menu
| integer
| 1
| global
| TODOIs use of manual stereo enabled even in menu?|-| r_manual_stereo_ui_dist| float| 0.8| global| UI draw plane distance when using stereo.
|-
| [[Engine/Config variables/g_veg_detail|g_veg_detail]]r_manual_stereo_ui_dist_game| integerfloat| 20.5
| global
| TODOUI draw plane distance when using stereo.
|-
| [[Engine/Config variables/g_grass_density|g_grass_density]]r_manual_stereo_ui_fov| integerfloat| 280
| global
| TODOManual stereo UI field of view when using stereo.
|-
| [[Engine/Config variables/g_reflection|g_reflection]]r_manual_stereo_ui_fov_game| integerfloat| 3100
| global
| TODOManual stereo UI field of view when using stereo.
|-
| [[Engine/Config variables/g_rain_reflection|g_rain_reflection]]r_minimal_unfinished_frames
| integer
| 30
| global
| TODOSimulate bigger queue in tracking completion frames.
|-
| [[Engine/Config variables/g_rain_reflect_cache|g_rain_reflect_cache]]r_mirror_scale_x| integerfloat| 1.0
| global
| TODOX-axis mirror rendering scaling factor.
|-
| [[Engine/Config variables/g_rain_reflect_traffic|g_rain_reflect_traffic]]r_mirror_scale_y| integerfloat| 1.0
| global
| TODOY-axis mirror rendering scaling factor.
|-
| [[Engine/Config variables/g_rain_reflect_actor|g_rain_reflect_actor]]r_mirror_view_distance| integerfloat| 180.0
| global
| TODOView distance of the mirrors.
|-
| [[Engine/Config variables/g_rain_reflect_hookups|g_rain_reflect_hookups]]r_mlaa
| integer
| 1
| global
| TODOIs MLAA enabled?
|-
| [[Engine/Config variables/g_additional_water_fov|g_additional_water_fov]]r_mlaa_threshold
| float
| 201.0f0
| global
| TODOEdge threshold used for MLAA anti-aliasing
|-
| [[Engine/Config variables/g_menu_aa_limit|g_menu_aa_limit]]r_mode| integerstring| 8No default value
| global
| TODOCurrent resolution in format: {screen_width}x{screen_height}x{color_depth}x{refresh_rate}<!--
|-
| [[Engine/Config variables/g_hq_3d_screenshot|g_hq_3d_screenshot]]r_msaa
| integer
| 0
| global
| TODOIs MSAA enabled? Currently unsupported, will cause graphical issues.-->
|-
| [[Engine/Config variables/g_hq_3d_scale|g_hq_3d_scale]]r_multimon_border_fov_left
| float
| 0.0
| global
| TODOAdditional angle added to offset between cameras to represent oblast hidden by the monitor border.
|-
| [[Engine/Config variables/g_hq_screenshot_width|g_hq_screenshot_width]]r_multimon_border_fov_right| integerfloat
| 0
| global
| TODOAdditional angle added to offset between cameras to represent oblast hidden by the monitor border.
|-
| [[Engine/Config variables/g_hq_screenshot_height|g_hq_screenshot_height]]r_multimon_exterior_in_aux
| integer
| 0
| global
| TODOShould we render exterior in the auxiliary view.|-| r_multimon_fov_horizontal| float| 50| global| Horizontal field of view used with multi monitor configuration.
|-
| [[Engine/Config variables/g_hq_map_screenshot|g_hq_map_screenshot]]r_multimon_fov_vertical| integerfloat
| 0
| global
| TODOVertical field of view used with multi monitor configuration.
|-
| [[Engine/Config variables/g_truck_light_specular|g_truck_light_specular]]r_multimon_interior_in_main
| integer
| 1
| global
| TODOShould we render interior inside the main views.
|-
| [[Documentation/Engine/Config variablesConfig_variables/g_gfx_qualityr_multimon_mode|g_gfx_qualityr_multimon_mode]]
| integer
| -10
| global
| TODOControls the multi-monitor mode.
|-
| [[Engine/Config variables/g_gfx_advanced|g_gfx_advanced]]r_multimon_rotation_aux| integerfloat
| 0
| global
| TODORoll of the auxillary monitor.
|-
| [[Engine/Config variables/g_gfx_all_scales|g_gfx_all_scales]]r_multimon_rotation_center| integerfloat
| 0
| global
| TODORoll of the center monitor.
|-
| [[Engine/Config variables/g_truck_light_quality|g_truck_light_quality]]r_multimon_rotation_left| integerfloat| 10
| global
| TODORoll of the left monitor.
|-
| [[Engine/Config variables/g_ignore_low_fps|g_ignore_low_fps]]r_multimon_rotation_right| integerfloat
| 0
| global
| TODORoll of the right monitor.
|-
| [[Engine/Config variables/g_cutscenes|g_cutscenes]]| integer| 1| profile| TODO|-| [[Engine/Config variables/g_radio_mode|g_radio_mode]]r_multimon_vert_offset_left| integerfloat| 10
| global
| TODOAdditional vertical offset of left monitor.
|-
| [[Engine/Config variables/g_trans|g_trans]]r_multimon_vert_offset_right| integerfloat
| 0
| profileglobal| TODO Additional vertical offset of right monitor.
|-
| [[Engine/Config variables/g_hshifter_layout|g_hshifter_layout]]r_no_frame_tracking
| integer
| 0
| profileglobal| TODODisable frame tracking feature.
|-
| [[Engine/Config variables/g_hshifter_layout_shifting|g_hshifter_layout_shifting]]r_normal_maps
| integer
| 1
| profileglobal| TODOIs normal mapping enabled?
|-
| [[Engine/Config variables/g_hshifter_synchronized|g_hshifter_synchronized]]r_nowmi
| integer
| 10| profileglobal| TODODisable usage of WMI while detecting graphics card memory informations.
|-
| [[Engine/Config variablesr_nv_stereo_mode/g_steer_autocenter|g_steer_autocenter]]
| integer
| 12| profileglobal| TODOHow to handle NV 3D vision stereo mode.|-| r_path| string| No default value| global| Render path.
|-
| [[Engine/Config variables/g_brake_intensity|g_brake_intensity]]r_scale_x
| float
| 1.0
| profileglobal| TODOX-axis rendering scaling factor.
|-
| [[Engine/Config variables/g_trailer_stability|g_trailer_stability]]r_scale_y
| float
| 1.0.5| profileglobal| TODOY-axis rendering scaling factor.
|-
| [[Engine/Config variables/g_retarder_auto|g_retarder_auto]]r_segment_buffer_size
| integer
| 0128| profileglobal| TODOSegment buffer size in MB
|-
| [[Engine/Config variables/g_motor_brake_auto|g_motor_brake_auto]]r_setup_done
| integer
| 0
| profileglobal| TODOAre default graphics settings setup?
|-
| [[Engine/Config variables/g_engine_start_auto|g_engine_start_auto]]r_show_light_pixel_coverage
| integer
| 10| profileglobal| TODOShow lights debugging helpers?
|-
| [[Engine/Config variables/g_axle_drop_auto|g_axle_drop_auto]]r_startup_progress
| integer
| 10| profileglobal| TODOIndicates progress of game startup.
|-
| [[Engine/Config variables/g_hud_speed_limit|g_hud_speed_limit]]r_sun_shadow_quality
| integer
| 14| profileglobal| TODOQuality of the sun shadows.
|-
| [[Engine/Config variables/g_use_speed_limiter|g_use_speed_limiter]]r_sun_shadow_texture_size
| integer
| 14096| profileglobal| TODOSize of the sun shadow texture. Bigger number = better visuals, smaller fps
|-
| [[Engine/Config variables/g_brake_light_all|g_brake_light_all]]r_sunshafts
| integer
| 1
| profileglobal| TODOAre sunshafts enabled?
|-
| [[Engine/Config variables/g_mph|g_mph]]r_texture_detail
| integer
| 0
| profileglobal| Use miles (1) or kilometers (0)Texture detail. Number of biggest mipmap levels to skip.
|-
| [[Engine/Config variables/g_pounds|g_pounds]]| string| kg| profile| Set weight unit|-| [[Engine/Config variables/g_fahrenheit|g_fahrenheit]]r_use_depth_bounds
| integer
| 01| profileglobal| TODOShould game use depth bounds to speedup rendering of the lights? (Works only on supported hardware)
|-
| [[Engine/Config variables/g_gallon|g_gallon]]r_vsync
| integer
| 01| profileglobal| TODO|-| [[Engine/Config variables/g_reg_setting|g_reg_setting]]| string| No default value| profile| TODOIs vertical synchronization enabled?
|-
| [[Engine/Config variables/g_hardcore_simulation|g_hardcore_simulation]]r_wireframe
| integer
| 0
| profileglobal| TODO|-| [[Engine/Config variables/g_fuel_simulation|g_fuel_simulation]]| integer| 0| profile| TODOEnables wireframe rendering.
|-
| [[Engine/Config variables/g_pedal_clutch_range|g_pedal_clutch_range]]s_air_noise
| float
| 1.0
| profile
| TODO|-| [[Engine/Config variables/g_throttle_auto_shift|g_throttle_auto_shift]]| integer| 0| profile| TODOSound of air at high speed.
|-
| [[Engine/Config variables/g_cruise_control_grid|g_cruise_control_grid]]s_interior_volume
| float
| 51.0
| profile
| TODOInterior sound volume multiplier.
|-
| [[Engine/Config variables/g_cruise_control_smart|g_cruise_control_smart]]s_master_volume
| float
| 01.0
| profile
| TODOMaster volume.
|-
| [[Engine/Config variables/g_cam_steering|g_cam_steering]]s_music_enabled
| integer
| 01
| profile
| TODOIs music enabled?
|-
| [[Engine/Config variables/g_cam_steering_value|g_cam_steering_value]]s_music_volume
| float
| 10.08
| profile
| TODOMusic volume.
|-
| [[Engine/Config variables/g_cam_steering_reverse|g_cam_steering_reverse]]s_radio_volume| integerfloat
| 1.0
| profile
| TODORadio volume.
|-
| [[Engine/Config variables/g_cam_physics|g_cam_physics]]s_reverse_enabled
| integer
| 1
| profile
| TODOIs reverse sound enabled?
|-
| [[Engine/Config variables/g_cam_physics_value|g_cam_physics_value]]| float| 1.0| profile| TODO|-| [[Engine/Config variables/g_cam_blinker|g_cam_blinker]]s_reverse_stereo| integerint
| 0
| profile
| TODOIs stereo reversed?
|-
| [[Engine/Config variables/g_toy_physics|g_toy_physics]]s_rumble_enabled
| integer
| 1
| profile
| Is simulation of toy physics movement enabled?|-| [[Engine/Config variables/g_save_format|g_save_format]]| integer| 0| global| TODO|-| [[Engine/Config variables/s_reverse_enabled|s_reverse_enabled]]| integer| 1| profile| Is reverse rumble sound enabled?
|-
| [[Engine/Config variables/s_rumble_enabled|s_rumble_enabled]]s_sfx_enabled
| integer
| 1
| profile
| Is rumble sound sfx enabled?
|-
| [[Engine/Config variables/s_air_noise|s_air_noise]]s_sfx_volume
| float
| 1.0
| profile
| TODOSFX volume.
|-
| [[Engine/Config variables/s_wheel_noise|s_wheel_noise]]
| float
| 1.0
| profile
| TODOSound of wheels at high speed.
|-
| [[Engine/Config variables/s_interior_volume|s_interior_volume]]| float| 1.0| profile| Interior sound volume multiplier.|-| [[Engine/Config variables/i_virtual_cursor_speed|i_virtual_cursor_speed]]sys_info| floatstring| 500.0No default value
| global
| TODOStores information about your operating system
|-
| [[Engine/Config variables/g_artist_id|g_artist_id]]t_averaging_window_length
| integer
| 020
| global
| TODONumber of the past frames used to calculate the current frame duration.
|-
| [[Engine/Config variables/g_steam_screenshots|g_steam_screenshots]]vid_mem| integerstring| 2No default value
| global
| TODOStores information about video memory of currently used graphics card.
|-
| [[Engine/Config variables/g_steam_browser|g_steam_browser]]vid_name| integerstring| 1No default value
| global
| TODOStores information about currently used graphics card.
|-
| [[Engine/Config variables/g_steam_rich_presence|g_steam_rich_presence]]| integer| 1| global| TODO|-| [[Engine/Config variables/g_show_game_elements|g_show_game_elements]]vid_ver| integerstring| 1No default value
| global
| TODO|-| [[Engine/Config variables/g_disable_hud_activation|g_disable_hud_activation]]| integer| 0| global| TODO|-| [[Engine/Config variables/n_online_pre_fail_probability|n_online_pre_fail_probability]]| integer| 0| global| TODO|-| [[Engine/Config variables/n_online_post_fail_probability|n_online_post_fail_probability]]| integer| 0| global| TODO|-| [[Engine/Config variables/n_online_delay_min|n_online_delay_min]]| integer| 0| global| TODO|-| [[Engine/Config variables/n_online_delay_max|n_online_delay_max]]| integer| 0| global| TODO|-| [[Engine/Config variables/i_hmd_min_prediction|i_hmd_min_prediction]]| float| 0Stores information about currently used graphics card driver version.0| profile| TODO|-| [[Engine/Config variables/i_hmd_max_prediction|i_hmd_max_prediction]]| float| 0.1| profile| TODO|-| [[Engine/Config variables/i_oculus_eye_height|i_oculus_eye_height]]| float| 0.15| profile| TODO|-| [[Engine/Config variables/i_oculus_eye_protrusion|i_oculus_eye_protrusion]]| float| 0.09| profile| TODO|-| [[Engine/Config variables/p_profile_draws|p_profile_draws]]| integer| 0| global| Profile draw calls|-| [[Engine/Config variables/g_minicon|g_minicon]]| integer| 0| global| Is mini console enabled?|-| [[Engine/Config variables/g_console|g_console]]| integer| 0| global| Is console enabled?
|}
507
edits

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