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Documentation/Engine/Configuration variables

683 bytes added, 10:23, 11 February 2016
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| 0
| global
| TODOAdditional angle added to offset between cameras to represent oblast hidden by the monitor border.
|-
| r_multimon_border_fov_right
| 0
| global
| TODOAdditional angle added to offset between cameras to represent oblast hidden by the monitor border.
|-
| r_multimon_vert_offset_left
| 0
| global
| TODOAdditional vertical offset of left monitor.
|-
| r_multimon_vert_offset_right
| 0
| global
| TODO Additional vertical offset of right monitor.
|-
| r_multimon_rotation_center
| 0
| global
| TODORoll of the center monitor.
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| r_multimon_rotation_left
| 0
| global
| TODORoll of the left monitor.
|-
| r_multimon_rotation_right
| 0
| global
| TODORoll of the right monitor.
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| r_multimon_rotation_aux
| 0
| global
| TODORoll of the auxillary monitor.
|-
| r_multimon_interior_in_main
| 0
| global
| TODOIs default mouse position ignored in truck interior? This should be set to 1 when you are using some HMD such like Oculus Rift.
|-
| r_wireframe
| 0.0
| profile
| TODOTime interval in seconds used to predict the HMD movement.
|-
| i_hmd_max_prediction
| 0.1
| profile
| TODOTime interval in seconds used to predict the HMD movement.
|-
| i_oculus_eye_height
| 0.15
| profile
| TODOModel of the stick based neck and head simulation.
|-
| i_oculus_eye_protrusion
| 0.09
| profile
| TODOModel of the stick based neck and head simulation.
|-
| p_profile_draws
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