Changes

Jump to navigation Jump to search

Documentation/Engine/Configuration variables

2,957 bytes added, 14:44, 9 February 2016
no edit summary
| 50
| global
| TODOHorizontal field of view used with multi monitor configuration.
|-
| r_multimon_fov_vertical
| 0
| global
| TODOVertical field of view used with multi monitor configuration.
|-
| r_multimon_border_fov_left
| 0
| profile
| TODODisables artifical angle based movement of the interior.
|-
| g_hmd_reduced_cabin_movement
| 1
| profile
| TODOReduces the cabin movement by disabling its separate movement on the visual level.
|-
| g_hmd_no_special_menu
| 0
| profile
| TODODisables use of special variants of menu ui when HMD is enabled.
|-
| g_hmd_no_3d_background
| 0
| profile
| TODODisables use of 3d background for the menu.
|-
| g_lang
| string
| No default valueen_gb
| profile
| TODOLanguage currently used by game.
|-
| g_lang_set
| 1
| profile
| TODOIs language set manually (1)?
|-
| g_news
| -1
| global
| Are online news enabled? TODO: Move to cvar specific page. *-1 - to be decided by user*0 - disabled*1 - enabled
|-
| g_online_loading_screens
| -1
| global
| Are online loading screens enabled? TODO: Move to cvar specific page.|*-1 - to be decided by user| g_colbox| integer| *0- disabled| global| TODO*1 - enabled
|-
| g_flyspeed
| 0
| global
| TODOEnable ability to move city names on map.
|-
| g_debug_map_limits
| 0
| global
| TODO|-| g_automatic_test| integer| 0| global| TODOEnable/Disable the debugging of the map speed limits.
|-
| g_screenshot_on_bug
| 0
| global
| TODOEnable/Disable automatic generation of screenshots when bug is reported even if the normal combination is used.
|-
| g_kdop_preview
| 0
| global
| TODOEnable/Disable the preview of generated k-DOPs.
|-
| g_traffic
| 1.0
| global
| TODOTraffic intensity. *0.0 - traffic disabled, 10.0 - maximum traffic intensitz
|-
| g_lod_factor_traffic
| 1.0
| global
| TODOLOD distances for traffic vehicles are multiplied by this factor.
|-
| g_lod_factor_parked
| 1.0
| global
| TODOLOD distances for parked vehicles are multiplied by this factor.
|-
| g_auto_traffic_headlights
| 1
| global
| TODOEnable/Disable headlights from automatic traffic.
|-
| g_vehicle_flare_lights
| 1
| global
| TODOEnable/Disable lights associated with vehicle flares.
|-
| g_light_distance_factor
| 1.0
| global
| TODOLight source fade start distance is multiplied by this value.
|-
| g_light_span_factor
| 1.0
| global
| TODOLight source fade span is multiplied by this value.
|-
| g_pedestrian
| 1
| global
| TODOEnable/Disable pedestrian generation.
|-
| g_lod_factor_pedestrian
| 1.0
| global
| TODOLOD distances for pedestrians are multiplied by this factor.
|-
| g_trackir
| 1
| global
| TODOEnable/Disable the TrackIR support.
|-
| g_veg_detail
| 2
| global
| TODOVegetation detail setting. 0 - low, 1 - medium, 2 - high
|-
| g_grass_density
| 2
| global
| Grass density setting. TODO: Move to cvar specific page.*0 - off*1 - low*2 - medium*3 - high
|-
| g_reflection
| 3
| global
| Reflection detail TODO: Move to cvar specific page.*0 - no reflection,*1 - water reflection only*2 - vehicle reflection only*3 - both water reflection and vehicle reflection
|-
| g_rain_reflection
| 3
| global
| Rain reflection quality TODO: Move to cvar specific page.*0 - no reflection*1 - cube reflection*2 - planar with fadeout*3 - planar with cube crossfade
|-
| g_rain_reflect_cache
| 1
| global
| TODOShould we reflect geometry cache in the rain?
|-
| g_rain_reflect_traffic
| 1
| global
| TODOShould we reflect traffic in the rain?
|-
| g_rain_reflect_actor
| 1
| global
| TODOShould we reflect game actor in the rain?
|-
| g_rain_reflect_hookups
| 1
| global
| TODOShould we reflect hookups associated with segment items (e.g. lamp flares)?
|-
| g_additional_water_fov
| 20.0f
| global
| TODOBy how much increase the horizontal fov used to render the water effect.
|-
| g_menu_aa_limit
| 8
| global
| TODONumber of tiles below which we enable SSAA in the menu scene.
|-
| g_hq_3d_screenshot
| 1
| global
| TODOEnables/disables use of specular during head light calculation.
|-
| g_gfx_quality
| -1
| global
| TODOQuality presets of graphics. Linked directly to quality_level_t enum, with "-1" as "custom" state.
|-
| g_gfx_advanced
| 0
| global
| TODOGraphics settings last used (0 = simple, 1 = advanced).
|-
| g_gfx_all_scales
| 0
| global
| TODOEnables selection of all rendering scales in ui even on machines with small virtual memory.
|-
| g_truck_light_quality
| 1
| global
| Quality of result of the head light. TODO: Move to cvar specific page.*0 - single source with two masks*1 - two separate light sources
|-
| g_ignore_low_fps
| 0
| global
| TODOEnable/Disable the low frame rate warnings.
|-
| g_cutscenes
| 1
| profile
| TODOEnable/disable cutscenes.
|-
| g_radio_mode
| 1
| global
| TODORadio player mode.
|-
| g_trans
| 0
| profile
| Type of transmission. TODO: Move to cvar specific page.*0 - arcade (automatic + auto reverse)*1 - sequential*2 - H-shifter*3 - automatic
|-
| g_hshifter_layout
| 0
| profile
| Type of hshifter layout: TODO: Move to cvar specific page.*0 - range*1 - splitter*2 - range-splitter
|-
| g_hshifter_layout_shifting
| 1
| profile
| TODOLayout analyzed and used for more realistic shifting sounds.
|-
| g_hshifter_synchronized
| 1
| profile
| TODOBehaves/sounds like synchonized transmission.
|-
| g_steer_autocenter
| 1
| profile
| TODOIs steering wheel autocenter enabled?
|-
| g_brake_intensity
| 1.0
| profile
| TODOBrake intensity modifier.
|-
| g_trailer_stability
| 0.5
| profile
| TODOTrailer stability factor.
|-
| g_retarder_auto
developer
1,626
edits

Navigation menu