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Documentation/Engine/Configuration variables

1,470 bytes added, 14:14, 9 February 2016
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| 0
| global
| TODO|-| g_stream_exts| string| .ogg;.mp3| global| TODOPrint texture usage statistics into the console?
|-
| r_device
| No default value
| global
| TODOCurrent resolution in format: {screen_width}x{screen_height}x{color_depth}x{refresh_rate}
|-
| r_fullscreen
| 1
| global
| TODOIs fullscreen enabled?
|-
| r_msaa
| 0
| global
| TODODisable frame tracking feature.
|-
| r_minimal_unfinished_frames
| 0
| global
| TODOSimulate bigger queue in tracking completion frames.
|-
| r_nv_stereo_mode
| 2
| global
| How to handle NV 3D vision stereo mode. TODO: move to cvar specific page *0 - disabled*1 - enabled*2 - fully enabled
|-
| r_manual_stereo_in_menu
| 1
| global
| TODOIs use of manual stereo enabled even in menu?
|-
| r_manual_stereo_ui_dist
| 0.8
| global
| TODOUI draw plane distance when using stereo.
|-
| r_manual_stereo_ui_dist_game
| 0.5
| global
| TODOUI draw plane distance when using stereo.
|-
| r_manual_stereo_ui_fov
| 80
| global
| TODOManual stereo UI field of view when using stereo.
|-
| r_manual_stereo_ui_fov_game
| 100
| global
| TODOManual stereo UI field of view when using stereo.
|-
| r_manual_stereo_buffer_scale
| 1.0
| global
| TODOScale factor used when creating stereo buffers.
|-
| r_setup_done
| 0
| global
| TODOAre default graphics settings setup?
|-
| r_startup_progress
| 0
| global
| TODOIndicates progress of game startup.
|-
| r_nowmi
| 0
| global
| TODODisable usage of WMI while detecting graphics card memory informations.
|-
| r_deferred
| 2
| global
| Fake shadows state. TODO: Move to cvar specific page*0 - No fake shadows*1 - Simple fake shadows*2 - Extended fake shadows
|-
| r_hdr
| 1.0
| global
| TODOEdge threshold used for MLAA anti-aliasing
|-
| r_dof
| 200.0
| global
| TODOStarting range of the Depth Of Field
|-
| r_dof_transition
| 400.0
| global
| TODOLength of range between minimal and maximal Depth Of Field blur.
|-
| r_dof_filter_size
| 0.5
| global
| TODOSize of the Depth Of Field filter.
|-
| r_cloud_shadows
| 1
| global
| TODOAre cloud shadows enabled?
|-
| r_color_correction
| 1
| global
| Color correction state. TODO: Move to cvar specific page*0 - disabled*1 - enabled using game data*2 - enabled using cvar values r_color_*
|-
| r_color_cyan_red
| 0.0
| global
| TODOCyan-red factor of the color correction in -1 to 1 range.
|-
| r_color_magenta_green
| 0.0
| global
| TODOMagenta-green factor of the color correction in -1 to 1 range.
|-
| r_color_yellow_blue
| 0.0
| global
| TODOYellow-blue factor of the color correction in -1 to 1 range.
|-
| r_color_saturation
| 1.0
| global
| TODOColor saturation factor 1.0 is neutral.
|-
| r_sunshafts
| 1
| global
| TODOAre sunshafts enabled?
|-
| r_normal_maps
| 1
| global
| TODOIs normal mapping enabled?
|-
| r_scale_x
| 1.0
| global
| TODOX-axis rendering scaling factor.
|-
| r_scale_y
| 1.0
| global
| TODOY-axis rendering scaling factor.
|-
| r_mirror_scale_x
| 1.0
| global
| TODOX-axis mirror rendering scaling factor.
|-
| r_mirror_scale_y
| 1.0
| global
| TODOY-axis mirror rendering scaling factor.
|-
| [[Engine/Config_variables/r_deferred_debug|r_deferred_debug]]
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