1,740
edits
Changes
Jump to navigation
Jump to search
no edit summary
Conversion tools are set of binaries used to convert mid-format files to binary format files which are used by the game.<br /><br /> In general you should convert your whole mod file system structure for in game usage using this tools including:<br />
any 3D assets exported with SCS Blender Tools, any definition files, sound files, map files etc.
#: After completed conversion all the content in "conversion_tools/rsrc" folder can be ZIP-ed and placed into the mod folder of the game as usual.
#: <blockquote>NOTE: If something goes wrong during the conversion, you can find additional information in conversion tools log file ("bin/win_x86/mass_convert.log").</blockquote>
[[Category:Documentation]]
[[Category:Conversion Tools]]