Name
|
Type
|
Default value
|
Config
|
Purpose
|
r_texture_detail
|
integer
|
0
|
global
|
Texture detail.
|
r_anisotropy_factor
|
float
|
0.25
|
global
|
Anistropy factor.
|
r_vsync
|
integer
|
1
|
global
|
Is vertical synchronization enabled?
|
sys_info
|
string
|
x86 / Windows 7 x64 (version 6.1) / Service Pack 1
|
global
|
Store informations about your operating system
|
vid_name
|
string
|
<unknown>
|
global
|
Store informations about using graphics card.
|
vid_mem
|
string
|
0
|
global
|
Store informations about using graphics card memory.
|
vid_ver
|
string
|
0
|
global
|
Store information about using graphics card driver version.
|
t_averaging_window_length
|
integer
|
20
|
global
|
TODO
|
g_clock_24
|
integer
|
1
|
profile
|
Use 24 hour clock or 12 hour clock (value 1 = 24 hour, value 0 = 12 hour)
|
g_police
|
integer
|
1
|
profile
|
Is police simulation enabled? If set to 0 you will not get any penalties.
|
g_fatigue
|
integer
|
1
|
profile
|
State of the fatigue simulation
|
g_tutorial
|
integer
|
1
|
profile
|
Is tutorial enabled?
|
g_desktop_tutorial
|
integer
|
1
|
profile
|
Is display tutorial enabled?
|
g_adviser
|
integer
|
1
|
profile
|
Is adviser enabled?
|
g_adviser_keep_hidden
|
integer
|
0
|
profile
|
Keep adviser hiddden state.
|
g_adviser_auto_parking
|
integer
|
1
|
profile
|
Disable auto parking.
|
g_save_idx
|
integer
|
1
|
profile
|
TODO
|
g_desktop_fadeout
|
float
|
60
|
global
|
TODO
|
g_bad_weather_factor
|
float
|
0.07
|
profile
|
Bad weather factor
|
g_currency
|
integer
|
0
|
profile
|
Currency used in game.
Values correct for vanilla game (in case you are using some mod that changes /def/economy_data.sii file those values may change)
Value |
Currency name
|
0 |
EUR
|
1 |
CHF
|
2 |
CZK
|
3 |
GBP
|
4 |
PLN
|
5 |
HUF
|
6 |
DKK
|
7 |
SEK
|
8 |
NOK
|
|
g_income_factor
|
float
|
1.0
|
profile
|
Income factor (minimum is 0.0 maximum is 1.0)
|
g_job_distance_limit
|
float
|
-1.0
|
profile
|
Limit generating of the jobs that are in specified range from current player position. -1.0 value means show all generated jobs.
|
g_parking_difficulty
|
integer
|
0
|
profile
|
Parking difficulty:
Value |
Currency name
|
0 |
None (showing the selection dialog when reaching destination company)
|
1 |
Easy
|
2 |
Medium or hard
|
3 |
Random
|
|
g_input_configured
|
integer
|
0
|
profile
|
Is input configured?
|
g_start_in_truck
|
integer
|
0
|
profile
|
If profile has assigned truck should we skip desktop and start in it?
|
g_autoload_ignore_autosave
|
integer
|
0
|
profile
|
Should auto-loading ignore all autosaves and use only manual saves?
|
g_force_load_selector
|
integer
|
0
|
profile
|
Forces the appearance of the load slot selector.
Value |
Description
|
-1 |
automatic enable as part of crash detection, set to zero it looks like the load succeeded.
|
0 |
disabled
|
1 |
enabled
|
|
g_global_force_load_selector
|
integer
|
0
|
global
|
Forces the appearance of the load slot selector for all profiles. (Correct value are: 0, 1)
|
g_force_economy_reset
|
integer
|
0
|
profile
|
Force economy reset.
|
g_remove_missing_accessories
|
integer
|
0
|
profile
|
TODO
|
g_tooltip_delay
|
float
|
0.4
|
global
|
TODO
|
g_cargo_sort
|
integer
|
0
|
global
|
TODO
|
g_line_sort
|
integer
|
0
|
global
|
TODO
|
g_debug_interior_cam
|
integer
|
0
|
global
|
Enables drawing of the truck geometry even in the interior camera mode.
|
g_sns
|
string
|
No default value
|
global
|
-
|
g_hw_info
|
integer
|
1
|
global
|
TODO
|
g_force_online_lscrs
|
integer
|
0
|
global
|
Force online loading screens. If no loading screen is specified in specified category (ferry, eurotunnel, normal) built-in one is showed.
|
g_mm_help_shown
|
integer
|
0
|
global
|
Used for indication if its first time when player enters mod manager to show him welcome screen.
|
g_fps
|
integer
|
0
|
global
|
Display FPS in mini console.
|
g_texture_usage_stats
|
integer
|
0
|
global
|
TODO
|
g_stream_exts
|
string
|
.ogg;.mp3
|
global
|
TODO
|
r_device
|
string
|
dx9
|
global
|
Render device. (correct values: dx9, gl)
|
r_path
|
string
|
No default value
|
global
|
Render path.
|
r_mode
|
string
|
No default value
|
global
|
TODO
|
r_fullscreen
|
integer
|
1
|
global
|
TODO
|
r_msaa
|
integer
|
0
|
global
|
Is MSAA enabled?
|
r_no_frame_tracking
|
integer
|
0
|
global
|
TODO
|
r_minimal_unfinished_frames
|
integer
|
0
|
global
|
TODO
|
r_nv_stereo_mode
|
integer
|
2
|
global
|
TODO
|
r_manual_stereo_in_menu
|
integer
|
1
|
global
|
TODO
|
r_manual_stereo_ui_dist
|
float
|
0.8
|
global
|
TODO
|
r_manual_stereo_ui_dist_game
|
float
|
0.5
|
global
|
TODO
|
r_manual_stereo_ui_fov
|
float
|
80
|
global
|
TODO
|
r_manual_stereo_ui_fov_game
|
float
|
100
|
global
|
TODO
|
r_manual_stereo_buffer_scale
|
float
|
1.0
|
global
|
TODO
|
r_setup_done
|
integer
|
0
|
global
|
TODO
|
r_startup_progress
|
integer
|
0
|
global
|
TODO
|
r_nowmi
|
integer
|
0
|
global
|
TODO
|
r_deferred
|
integer
|
1
|
global
|
Is deferred rendering enabled? If set to 0 game uses forward rendering pipeline which disables shadows, lights and all post process effects.
|
r_deferred_mirrors
|
integer
|
1
|
global
|
Use deferred rendering pipeline while rendering mirrors?
|
r_mirror_view_distance
|
float
|
80.0
|
global
|
View distance of the mirrors.
|
r_sun_shadow_quality
|
integer
|
4
|
global
|
Quality of the sun shadows.
|
r_sun_shadow_texture_size
|
integer
|
4096
|
global
|
Size of the sun shadow texture. Bigger number = better visuals, smaller fps
|
r_fake_shadows
|
integer
|
2
|
global
|
TODO
|
r_hdr
|
integer
|
1
|
global
|
Is HDR enabled?
|
r_mlaa
|
integer
|
1
|
global
|
Is MLAA enabled?
|
r_mlaa_threshold
|
float
|
1.0
|
global
|
TODO
|
r_dof
|
integer
|
1
|
global
|
Is Depth Of Field effect enabled?
|
r_dof_start
|
float
|
200.0
|
global
|
TODO
|
r_dof_transition
|
float
|
400.0
|
global
|
TODO
|
r_dof_filter_size
|
float
|
0.5
|
global
|
TODO
|
r_cloud_shadows
|
integer
|
1
|
global
|
TODO
|
r_color_correction
|
integer
|
1
|
global
|
TODO
|
r_color_cyan_red
|
float
|
0.0
|
global
|
TODO
|
r_color_magenta_green
|
float
|
0.0
|
global
|
TODO
|
r_color_yellow_blue
|
float
|
0.0
|
global
|
TODO
|
r_color_saturation
|
float
|
1.0
|
global
|
TODO
|
r_sunshafts
|
integer
|
1
|
global
|
TODO
|
r_normal_maps
|
integer
|
1
|
global
|
TODO
|
r_scale_x
|
float
|
1.0
|
global
|
TODO
|
r_scale_y
|
float
|
1.0
|
global
|
TODO
|
r_mirror_scale_x
|
float
|
1.0
|
global
|
TODO
|
r_mirror_scale_y
|
float
|
1.0
|
global
|
TODO
|
r_deferred_debug
|
integer
|
0
|
global
|
If value is greater than 0 runs deferred renderer debug.
Correct values are:
Value |
Name
|
1 |
Position
|
2 |
Normals
|
3 |
Diffuse
|
4 |
Specular
|
5 |
Shadow strength
|
6 |
Specularity power
|
7 |
Additional ambient
|
8 |
Environment map weight
|
9 |
Mix status
|
10 |
Lighting diffuse
|
11 |
Lighting specular
|
12 |
Lighting environment map strength
|
13 |
Composition HDR
|
14 |
Composition LDR
|
15 |
Distortions
|
16 |
MLAA weight
|
17 |
Sunshaft mask
|
|
r_show_light_pixel_coverage
|
integer
|
0
|
global
|
TODO
|
r_use_depth_bounds
|
integer
|
1
|
global
|
TODO
|
r_gamma
|
float
|
1.0
|
global
|
TODO
|
r_multimon_mode
|
integer
|
0
|
global
|
Controls the multi-monitor mode.
Valid modes:
Value |
Description
|
0 |
disabled
|
1 |
three equal monitors with single view (UI is positioned on the central monitor)
|
2 |
three equal monitors with separate views
|
3 |
four equal monitors with three separate main views and one auxiliary looking at dashboard
|
4 |
custom configuration of the layout
|
|
r_multimon_fov_horizontal
|
float
|
50
|
global
|
TODO
|
r_multimon_fov_vertical
|
float
|
0
|
global
|
TODO
|
r_multimon_border_fov_left
|
float
|
0
|
global
|
TODO
|
r_multimon_border_fov_right
|
float
|
0
|
global
|
TODO
|
r_multimon_vert_offset_left
|
float
|
0
|
global
|
TODO
|
r_multimon_vert_offset_right
|
float
|
0
|
global
|
TODO
|
r_multimon_rotation_center
|
float
|
0
|
global
|
TODO
|
r_multimon_rotation_left
|
float
|
0
|
global
|
TODO
|
r_multimon_rotation_right
|
float
|
0
|
global
|
TODO
|
r_multimon_rotation_aux
|
float
|
0
|
global
|
TODO
|
r_multimon_interior_in_main
|
integer
|
1
|
global
|
Should we render interior inside the main views.
|
r_multimon_exterior_in_aux
|
integer
|
0
|
global
|
Should we render exterior in the auxiliary view.
|
r_segment_buffer_size
|
integer
|
128
|
global
|
Segment buffer size in MB
|
g_interior_camera_zero_pitch
|
integer
|
0
|
global
|
TODO
|
r_wireframe
|
integer
|
0
|
global
|
Enables wireframe rendering.
|
g_hmd_no_artifical_movement
|
integer
|
0
|
profile
|
TODO
|
g_hmd_reduced_cabin_movement
|
integer
|
1
|
profile
|
TODO
|
g_hmd_no_special_menu
|
integer
|
0
|
profile
|
TODO
|
g_hmd_no_3d_background
|
integer
|
0
|
profile
|
TODO
|
g_lang
|
string
|
No default value
|
profile
|
TODO
|
g_lang_set
|
integer
|
1
|
profile
|
TODO
|
g_news
|
integer
|
-1
|
global
|
TODO
|
g_online_loading_screens
|
integer
|
-1
|
global
|
TODO
|
g_colbox
|
integer
|
0
|
global
|
TODO
|
g_flyspeed
|
float
|
100.0
|
global
|
Debug camera fly speed
|
g_developer
|
integer
|
0
|
global
|
Is developer mode enabled?
|
g_city_name_move
|
integer
|
0
|
global
|
TODO
|
g_debug_map_limits
|
integer
|
0
|
global
|
TODO
|
g_automatic_test
|
integer
|
0
|
global
|
TODO
|
g_screenshot_on_bug
|
integer
|
0
|
global
|
TODO
|
g_kdop_preview
|
integer
|
0
|
global
|
TODO
|
g_traffic
|
float
|
1.0
|
global
|
TODO
|
g_lod_factor_traffic
|
float
|
1.0
|
global
|
TODO
|
g_lod_factor_parked
|
float
|
1.0
|
global
|
TODO
|
g_auto_traffic_headlights
|
integer
|
1
|
global
|
TODO
|
g_vehicle_flare_lights
|
integer
|
1
|
global
|
TODO
|
g_light_distance_factor
|
float
|
1.0
|
global
|
TODO
|
g_light_span_factor
|
float
|
1.0
|
global
|
TODO
|
g_pedestrian
|
integer
|
1
|
global
|
TODO
|
g_lod_factor_pedestrian
|
float
|
1.0
|
global
|
TODO
|
g_trackir
|
integer
|
1
|
global
|
TODO
|
g_veg_detail
|
integer
|
2
|
global
|
TODO
|
g_grass_density
|
integer
|
2
|
global
|
TODO
|
g_reflection
|
integer
|
3
|
global
|
TODO
|
g_rain_reflection
|
integer
|
3
|
global
|
TODO
|
g_rain_reflect_cache
|
integer
|
1
|
global
|
TODO
|
g_rain_reflect_traffic
|
integer
|
1
|
global
|
TODO
|
g_rain_reflect_actor
|
integer
|
1
|
global
|
TODO
|
g_rain_reflect_hookups
|
integer
|
1
|
global
|
TODO
|
g_additional_water_fov
|
float
|
20.0f
|
global
|
TODO
|
g_menu_aa_limit
|
integer
|
8
|
global
|
TODO
|
g_hq_3d_screenshot
|
integer
|
0
|
global
|
TODO
|
g_hq_3d_scale
|
float
|
0.0
|
global
|
TODO
|
g_hq_screenshot_width
|
integer
|
0
|
global
|
TODO
|
g_hq_screenshot_height
|
integer
|
0
|
global
|
TODO
|
g_hq_map_screenshot
|
integer
|
0
|
global
|
TODO
|
g_truck_light_specular
|
integer
|
1
|
global
|
TODO
|
g_gfx_quality
|
integer
|
-1
|
global
|
TODO
|
g_gfx_advanced
|
integer
|
0
|
global
|
TODO
|
g_gfx_all_scales
|
integer
|
0
|
global
|
TODO
|
g_truck_light_quality
|
integer
|
1
|
global
|
TODO
|
g_ignore_low_fps
|
integer
|
0
|
global
|
TODO
|
g_cutscenes
|
integer
|
1
|
profile
|
TODO
|
g_radio_mode
|
integer
|
1
|
global
|
TODO
|
g_trans
|
integer
|
0
|
profile
|
TODO
|
g_hshifter_layout
|
integer
|
0
|
profile
|
TODO
|
g_hshifter_layout_shifting
|
integer
|
1
|
profile
|
TODO
|
g_hshifter_synchronized
|
integer
|
1
|
profile
|
TODO
|
g_steer_autocenter
|
integer
|
1
|
profile
|
TODO
|
g_brake_intensity
|
float
|
1.0
|
profile
|
TODO
|
g_trailer_stability
|
float
|
0.5
|
profile
|
TODO
|
g_retarder_auto
|
integer
|
0
|
profile
|
TODO
|
g_motor_brake_auto
|
integer
|
0
|
profile
|
TODO
|
g_engine_start_auto
|
integer
|
1
|
profile
|
TODO
|
g_axle_drop_auto
|
integer
|
1
|
profile
|
TODO
|
g_hud_speed_limit
|
integer
|
1
|
profile
|
TODO
|
g_use_speed_limiter
|
integer
|
1
|
profile
|
TODO
|
g_brake_light_all
|
integer
|
1
|
profile
|
TODO
|
g_mph
|
integer
|
0
|
profile
|
Use miles (1) or kilometers (0).
|
g_pounds
|
string
|
kg
|
profile
|
Set weight unit
Value |
Unit
|
kg |
kilograms
|
lb |
pounds
|
lb_only |
pounds only
|
|
g_fahrenheit
|
integer
|
0
|
profile
|
TODO
|
g_gallon
|
integer
|
0
|
profile
|
TODO
|
g_reg_setting
|
string
|
No default value
|
profile
|
TODO
|
g_hardcore_simulation
|
integer
|
0
|
profile
|
TODO
|
g_fuel_simulation
|
integer
|
0
|
profile
|
TODO
|
g_pedal_clutch_range
|
float
|
1.0
|
profile
|
TODO
|
g_throttle_auto_shift
|
integer
|
0
|
profile
|
TODO
|
g_cruise_control_grid
|
float
|
5.0
|
profile
|
TODO
|
g_cruise_control_smart
|
float
|
0.0
|
profile
|
TODO
|
g_cam_steering
|
integer
|
0
|
profile
|
TODO
|
g_cam_steering_value
|
float
|
1.0
|
profile
|
TODO
|
g_cam_steering_reverse
|
integer
|
1.0
|
profile
|
TODO
|
g_cam_physics
|
integer
|
1
|
profile
|
TODO
|
g_cam_physics_value
|
float
|
1.0
|
profile
|
TODO
|
g_cam_blinker
|
integer
|
0
|
profile
|
TODO
|
g_toy_physics
|
integer
|
1
|
profile
|
Is simulation of toy physics movement enabled?
|
g_save_format
|
integer
|
0
|
global
|
TODO
|
s_reverse_enabled
|
integer
|
1
|
profile
|
Is reverse sound enabled?
|
s_rumble_enabled
|
integer
|
1
|
profile
|
Is rumble sound enabled?
|
s_air_noise
|
float
|
1.0
|
profile
|
TODO
|
s_wheel_noise
|
float
|
1.0
|
profile
|
TODO
|
s_interior_volume
|
float
|
1.0
|
profile
|
Interior sound volume multiplier.
|
i_virtual_cursor_speed
|
float
|
500.0
|
global
|
TODO
|
g_artist_id
|
integer
|
0
|
global
|
TODO
|
g_steam_screenshots
|
integer
|
2
|
global
|
TODO
|
g_steam_browser
|
integer
|
1
|
global
|
TODO
|
g_steam_rich_presence
|
integer
|
1
|
global
|
TODO
|
g_show_game_elements
|
integer
|
1
|
global
|
TODO
|
g_disable_hud_activation
|
integer
|
0
|
global
|
TODO
|
n_online_pre_fail_probability
|
integer
|
0
|
global
|
TODO
|
n_online_post_fail_probability
|
integer
|
0
|
global
|
TODO
|
n_online_delay_min
|
integer
|
0
|
global
|
TODO
|
n_online_delay_max
|
integer
|
0
|
global
|
TODO
|
i_hmd_min_prediction
|
float
|
0.0
|
profile
|
TODO
|
i_hmd_max_prediction
|
float
|
0.1
|
profile
|
TODO
|
i_oculus_eye_height
|
float
|
0.15
|
profile
|
TODO
|
i_oculus_eye_protrusion
|
float
|
0.09
|
profile
|
TODO
|
p_profile_draws
|
integer
|
0
|
global
|
Profile draw calls
|
g_minicon
|
integer
|
0
|
global
|
Is mini console enabled?
|
g_console
|
integer
|
0
|
global
|
Is console enabled?
|