Difference between revisions of "Documentation/Tools/Map Editor/New Editor Features 1.49"
DriveSafely (talk | contribs) m (→Other changes and new features:) |
|||
Line 1: | Line 1: | ||
== Top Menu changes: == | == Top Menu changes: == | ||
− | + | The top menu '''File - Edit - View - Map - Tools - Debug - Help''' had changes in the content of each section and also the names of some sections. | |
− | + | ||
− | + | The new setup is: | |
− | '''File''' - stay the same | + | * '''File''' - stay the same |
− | '''Edit''' - represents the Edit functions and expanded with the various Edit modes, the isolation functions moved to next section | + | * '''Edit''' - represents the Edit functions and expanded with the various Edit modes, the isolation functions moved to next section |
− | '''Selection''' - represents the actions you can do with a selection in map | + | * '''Selection''' - represents the actions you can do with a selection in map |
− | + | {{Template:Note|With the exception of Cut/Copy/Paste - those stay in Edit due to inter-software habits}} | |
− | '''View''' - represents | + | * '''View''' - represents visualization options and dialogues that are supposed to show you some information |
− | + | {{Template:Note|The View Distance Debug Tool was renamed to View Distance Display Range as it more precisely describes the function of this dialogue}} | |
− | '''Map''' - represents the interactions you can do with the whole map file | + | * '''Map''' - represents the interactions you can do with the whole map file |
− | '''Debug''' - all debug views, validation and the traffic tool | + | * '''Debug''' - all debug views, validation and the traffic tool |
− | '''Editor''' - remaining software documentation and help, as well as the Editor/Map Settings | + | * '''Editor''' - remaining software documentation and help, as well as the Editor/Map Settings |
− | + | ||
== Compound update: == | == Compound update: == | ||
− | |||
* '''RMB click''' on item in compound now opens the Properties of the Compound - you don't need to search for the Compound node | * '''RMB click''' on item in compound now opens the Properties of the Compound - you don't need to search for the Compound node | ||
* '''CTRL+RMB click''' on item in compound now opens the Properties of that item - without need for you to break the Compound to access it | * '''CTRL+RMB click''' on item in compound now opens the Properties of that item - without need for you to break the Compound to access it | ||
+ | |||
== Find Reference search in Find dialogue: == | == Find Reference search in Find dialogue: == | ||
− | |||
You now can select option to search for Specific item by | You now can select option to search for Specific item by | ||
* item index | * item index | ||
* node index | * node index | ||
* UID | * UID | ||
− | + | ||
If you do this instead of camera teleporting to the said item ''(risking crash if there is a problem with the item)'' the Found dialogue window opens and you can use it to remotely | If you do this instead of camera teleporting to the said item ''(risking crash if there is a problem with the item)'' the Found dialogue window opens and you can use it to remotely | ||
* open the item's properties | * open the item's properties | ||
* delete the item | * delete the item | ||
− | + | {{Template:Note|''(previously you could only use "go to" function of the Find dialogue and/or console or delete such item using the console)''}} | |
− | ''(previously you could only use "go to" function of the Find dialogue and/or console or delete such item using the console)'' | + | |
− | |||
− | |||
== Changes in Errors&Warnings: == | == Changes in Errors&Warnings: == | ||
− | |||
* The small error popup informing you of too small item no longer appears! | * The small error popup informing you of too small item no longer appears! | ||
− | * | + | * Instead ALL ERRORS now appear in the Found window where you can directly interact with the relevant items |
* ADDITIONALLY you now can use '''Debug -> Validate errors''' button to display the error list whenever you need, not only on map save! | * ADDITIONALLY you now can use '''Debug -> Validate errors''' button to display the error list whenever you need, not only on map save! | ||
− | + | ||
You can now delete items in Validate errors dialog using g_delete_by_uid via right-click menu on item. | You can now delete items in Validate errors dialog using g_delete_by_uid via right-click menu on item. | ||
* This only works if the selected items are both unlocked and invalid. :exclamation: | * This only works if the selected items are both unlocked and invalid. :exclamation: | ||
* This process is irreversible. | * This process is irreversible. | ||
− | + | ||
== Far Model Item & Visibility Area - interaction tools: == | == Far Model Item & Visibility Area - interaction tools: == | ||
− | + | A button for fmi&va '''Find Parents''' function added: | |
− | + | * '''Selection -> Find Parents''' | |
− | '''Selection -> Find Parents''' | + | |
− | '''HOW TO USE:''' | + | '''HOW TO USE:''' |
* Select item (or items) | * Select item (or items) | ||
* Selection -> Find Parents | * Selection -> Find Parents | ||
− | + | ||
− | + | ===Result:=== | |
− | + | Found items dialogue containing list of Far Models Items / Visibility Areas the selected item(s) is assigned to. | |
− | + | ||
− | ''You can use this to check whether item you want to interact with (fe. add to compound) is a child of some FMI or VA or whether you can afford to break a compound (you should not if it is a part of FMI or VA)'' | + | ''You can use this to check whether item you want to interact with (fe. add to compound) is a child of some FMI or VA or whether you can afford to break a compound (you should not if it is a part of FMI or VA)'' |
+ | |||
== Other changes and new features: == | == Other changes and new features: == | ||
− | |||
* When dropping items to the ground by F6 key you now can use the CTRL+F6 key combination to drop any item node to other item's geometry. ''This should make placing lamps and other models on sidewalks much easier.'' | * When dropping items to the ground by F6 key you now can use the CTRL+F6 key combination to drop any item node to other item's geometry. ''This should make placing lamps and other models on sidewalks much easier.'' | ||
* F8 map window now no longer switches to focus if you move your mouse cursor over it. | * F8 map window now no longer switches to focus if you move your mouse cursor over it. | ||
* Brush Tool material list now displays the "editor name" of the material | * Brush Tool material list now displays the "editor name" of the material |
Revision as of 08:22, 18 December 2023
Contents
Top Menu changes:
The top menu File - Edit - View - Map - Tools - Debug - Help had changes in the content of each section and also the names of some sections.
The new setup is:
- File - stay the same
- Edit - represents the Edit functions and expanded with the various Edit modes, the isolation functions moved to next section
- Selection - represents the actions you can do with a selection in map
Note: With the exception of Cut/Copy/Paste - those stay in Edit due to inter-software habits
- View - represents visualization options and dialogues that are supposed to show you some information
Note: The View Distance Debug Tool was renamed to View Distance Display Range as it more precisely describes the function of this dialogue
- Map - represents the interactions you can do with the whole map file
- Debug - all debug views, validation and the traffic tool
- Editor - remaining software documentation and help, as well as the Editor/Map Settings
Compound update:
- RMB click on item in compound now opens the Properties of the Compound - you don't need to search for the Compound node
- CTRL+RMB click on item in compound now opens the Properties of that item - without need for you to break the Compound to access it
Find Reference search in Find dialogue:
You now can select option to search for Specific item by
- item index
- node index
- UID
If you do this instead of camera teleporting to the said item (risking crash if there is a problem with the item) the Found dialogue window opens and you can use it to remotely
- open the item's properties
- delete the item
Note: (previously you could only use "go to" function of the Find dialogue and/or console or delete such item using the console)
Changes in Errors&Warnings:
- The small error popup informing you of too small item no longer appears!
- Instead ALL ERRORS now appear in the Found window where you can directly interact with the relevant items
- ADDITIONALLY you now can use Debug -> Validate errors button to display the error list whenever you need, not only on map save!
You can now delete items in Validate errors dialog using g_delete_by_uid via right-click menu on item.
- This only works if the selected items are both unlocked and invalid. :exclamation:
- This process is irreversible.
Far Model Item & Visibility Area - interaction tools:
A button for fmi&va Find Parents function added:
- Selection -> Find Parents
HOW TO USE:
- Select item (or items)
- Selection -> Find Parents
Result:
Found items dialogue containing list of Far Models Items / Visibility Areas the selected item(s) is assigned to.
You can use this to check whether item you want to interact with (fe. add to compound) is a child of some FMI or VA or whether you can afford to break a compound (you should not if it is a part of FMI or VA)
Other changes and new features:
- When dropping items to the ground by F6 key you now can use the CTRL+F6 key combination to drop any item node to other item's geometry. This should make placing lamps and other models on sidewalks much easier.
- F8 map window now no longer switches to focus if you move your mouse cursor over it.
- Brush Tool material list now displays the "editor name" of the material