Difference between revisions of "Documentation/Engine/Console/Commands"
< Documentation | Engine | Console
Jump to navigation
Jump to search
Line 225: | Line 225: | ||
|- | |- | ||
| sdk | | sdk | ||
− | | | + | | [reinit|unload|reload] |
− | | | + | | Perform SDK operation |
+ | |||
+ | * reinit - reinitializes the SDK | ||
+ | * unload - unload all plugins | ||
+ | * reload - reloads all plugins | ||
|- | |- | ||
| set | | set | ||
Line 233: | Line 237: | ||
|- | |- | ||
| spawn | | spawn | ||
− | | | + | | <object_type> |
| Spawn traffic object | | Spawn traffic object | ||
|- | |- | ||
Line 241: | Line 245: | ||
|- | |- | ||
| uset | | uset | ||
− | | | + | | <cva>] <value> |
| Set value of the cvar by name - in case cvar was not found creates new. | | Set value of the cvar by name - in case cvar was not found creates new. | ||
|- | |- | ||
Line 249: | Line 253: | ||
|- | |- | ||
| warp | | warp | ||
− | | | + | | <speed> |
− | | Set speed of the gameplay | + | | Set speed of the gameplay. The correct value of the speed parameter is a floating point number in range from 0.0001 to 60.0 |
|} | |} |
Revision as of 17:08, 14 January 2016
Name | Parameters | Purpose |
---|---|---|
cheat | - | Not available in final builds |
check | TODO | TODO |
cs_export | TODO | TODO |
dispatch | TODO | TODO |
echo | TODO | TODO |
edit | TODO | TODO |
edit_build | TODO | TODO |
edit_build_spawns | TODO | TODO |
edit_mark | TODO | TODO |
edit_save | TODO | TODO |
edit_save_backend | TODO | TODO |
edit_save_text | TODO | TODO |
edit_unit | TODO | TODO |
exec | TODO | TODO |
exit | TODO | TODO |
g_delete_idx | TODO | TODO |
g_delete_uid | TODO | TODO |
g_dump | TODO | TODO |
g_dump_signs | TODO | TODO |
g_find_prefab | TODO | TODO |
g_game_dump | TODO | TODO |
g_info | TODO | TODO |
g_item_count | TODO | TODO |
g_mode | TODO | TODO |
g_msaa | TODO | TODO |
g_next_border_node | TODO | TODO |
g_path | TODO | TODO |
g_replace_prefab | TODO | TODO |
g_save_curve_as_text | TODO | TODO |
g_sel_dist | TODO | TODO |
g_sel_item | TODO | TODO |
g_sel_type | TODO | TODO |
g_sel_uid | TODO | TODO |
g_ui_recache | TODO | TODO |
g_wander_output | TODO | TODO |
game | TODO | TODO |
goto | TODO | TODO |
key | TODO | TODO |
mark_country | TODO | TODO |
mm_check | TODO | TODO |
mm_defrag | TODO | TODO |
mm_dump | TODO | TODO |
mm_flush | TODO | TODO |
mm_flush_repeatedly | TODO | TODO |
mm_sys | TODO | TODO |
multimon | TODO | TODO |
pause | TODO | TODO |
preview | TODO | TODO |
profiler_autoshow | TODO | TODO |
profiler_dump | TODO | TODO |
quit | TODO | TODO |
route | TODO | TODO |
s_info | TODO | TODO |
save | TODO | TODO |
screenshot | TODO | TODO |
sdk | unload|reload] | Perform SDK operation
|
set | - | - |
spawn | <object_type> | Spawn traffic object |
test | - | Not available in final builds |
uset | <cva>] <value> | Set value of the cvar by name - in case cvar was not found creates new. |
validate | - | Start validation |
warp | <speed> | Set speed of the gameplay. The correct value of the speed parameter is a floating point number in range from 0.0001 to 60.0 |