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Add new dynamic_cargo_data owner pointer attribute
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|Path to the collision descriptor (.pmc).
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|animations
|array<owner_ptr>
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|Points to units of the type ''anim_idle'' or ''anim_random'' in order to assign dynamic animations to skinned cargo models.
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|variant
{{Note|All models defined for this '''accessory_cargo_data''' must have this look name.}}
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|animationsdynamic_cargo_data|array<owner_ptr>
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|Points to units a unit of the type ''anim_idle'' or ''anim_random'' in order [[Documentation/Engine/Units/dynamic_cargo_data|dynamic_cargo_data]] where data related to assign dynamic animations to skinned cargo models(un)loading are stored.
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