Difference between revisions of "Documentation/Tools/SCS Blender Tools/Supported shaders"
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== Base Shader Types == | == Base Shader Types == | ||
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+ | === building.add.env.day === | ||
+ | Use this material if you want your building windows to reflect at day-time and be lit at night. It shall be more or less used on distant "panorama" buildings as they don't need advanced features from [[Tools/SCS Blender Tools/Shader type/window.day]] / [[Tools/SCS Blender Tools/Shader type/window.night]]. | ||
+ | |||
+ | It effectively switches two materials depending on the time of the day. During the day it uses [[Tools/SCS Blender Tools/Shader type/dif.spec.add.env]] material with texture for reflections and at night switches to [[Tools/SCS Blender Tools/Shader type/dif.lum.spec]] in order for windows to light at the night. | ||
+ | |||
+ | The texture must have alpha channel on places where it should have reflections and light at night. | ||
# [[Tools/SCS Blender Tools/Shader type/building.add.env.day]] | # [[Tools/SCS Blender Tools/Shader type/building.add.env.day]] |
Revision as of 14:00, 5 February 2016
With version 1.0 Blender Tools are presenting flavors in materials. Flavors are used for common passes in more shaders. Depending on each shader different flavors can be enabled on it.
Shader preset list now includes only base shader types, which can be later altered with switching different flavors on and off. That's why this page now resembles base shader types and flavors description.
Base Shader Types
building.add.env.day
Use this material if you want your building windows to reflect at day-time and be lit at night. It shall be more or less used on distant "panorama" buildings as they don't need advanced features from Tools/SCS Blender Tools/Shader type/window.day / Tools/SCS Blender Tools/Shader type/window.night.
It effectively switches two materials depending on the time of the day. During the day it uses Tools/SCS Blender Tools/Shader type/dif.spec.add.env material with texture for reflections and at night switches to Tools/SCS Blender Tools/Shader type/dif.lum.spec in order for windows to light at the night.
The texture must have alpha channel on places where it should have reflections and light at night.
- Tools/SCS Blender Tools/Shader type/building.add.env.day
- Tools/SCS Blender Tools/Shader type/building.day
- Tools/SCS Blender Tools/Shader type/building.lvcol.day
- Tools/SCS Blender Tools/Shader type/decalshadow
- Tools/SCS Blender Tools/Shader type/dif
- Tools/SCS Blender Tools/Shader type/dif.anim
- Tools/SCS Blender Tools/Shader type/dif.lum
- Tools/SCS Blender Tools/Shader type/dif.lum.spec
- Tools/SCS Blender Tools/Shader type/dif.spec
- Tools/SCS Blender Tools/Shader type/dif.spec.add.env
- Tools/SCS Blender Tools/Shader type/dif.spec.add.env.nofresnel
- Tools/SCS Blender Tools/Shader type/dif.spec.fade.dif.spec
- Tools/SCS Blender Tools/Shader type/dif.spec.mult.dif.spec
- Tools/SCS Blender Tools/Shader type/dif.spec.mult.dif.spec.add.env
- Tools/SCS Blender Tools/Shader type/dif.spec.mult.dif.spec.iamod.dif.spec
- Tools/SCS Blender Tools/Shader type/dif.spec.oclu
- Tools/SCS Blender Tools/Shader type/dif.spec.oclu.add.env
- Tools/SCS Blender Tools/Shader type/dif.spec.over.dif.opac
- Tools/SCS Blender Tools/Shader type/dif.spec.weight
- Tools/SCS Blender Tools/Shader type/dif.spec.weight.add.env
- Tools/SCS Blender Tools/Shader type/dif.spec.weight.mult2
- Tools/SCS Blender Tools/Shader type/dif.spec.weight.mult2.weight2
- Tools/SCS Blender Tools/Shader type/dif.spec.weight.weight.dif.spec.weight
- Tools/SCS Blender Tools/Shader type/dif.weight.dif
- Tools/SCS Blender Tools/Shader type/fakeshadow
- Tools/SCS Blender Tools/Shader type/flare
- Tools/SCS Blender Tools/Shader type/glass
- Tools/SCS Blender Tools/Shader type/grass
- Tools/SCS Blender Tools/Shader type/lamp
- Tools/SCS Blender Tools/Shader type/light.tex
- Tools/SCS Blender Tools/Shader type/lightmap.night
- Tools/SCS Blender Tools/Shader type/mlaaweight
- Tools/SCS Blender Tools/Shader type/none
- Tools/SCS Blender Tools/Shader type/reflective
- Tools/SCS Blender Tools/Shader type/shadowmap
- Tools/SCS Blender Tools/Shader type/shadowonly
- Tools/SCS Blender Tools/Shader type/sign
- Tools/SCS Blender Tools/Shader type/sky
- Tools/SCS Blender Tools/Shader type/truckpaint
- Tools/SCS Blender Tools/Shader type/unlit.tex
- Tools/SCS Blender Tools/Shader type/unlit.vcol.tex
- Tools/SCS Blender Tools/Shader type/water
- Tools/SCS Blender Tools/Shader type/window.day
- Tools/SCS Blender Tools/Shader type/window.night
Flavors
- Tools/SCS Blender Tools/Shader flavor/a
- Tools/SCS Blender Tools/Shader flavor/add.env
- Tools/SCS Blender Tools/Shader flavor/altuv
- Tools/SCS Blender Tools/Shader flavor/airbrush
- Tools/SCS Blender Tools/Shader flavor/awhite
- Tools/SCS Blender Tools/Shader flavor/add & over & mult
- Tools/SCS Blender Tools/Shader flavor/colormask
- Tools/SCS Blender Tools/Shader flavor/decal
- Tools/SCS Blender Tools/Shader flavor/flat
- Tools/SCS Blender Tools/Shader flavor/indenv
- Tools/SCS Blender Tools/Shader flavor/linv
- Tools/SCS Blender Tools/Shader flavor/lvcol
- Tools/SCS Blender Tools/Shader flavor/tsnmap & tsnmap16 & tsnmapuv & tsnmapuv16
- Tools/SCS Blender Tools/Shader flavor/nocull
- Tools/SCS Blender Tools/Shader flavor/paint
- Tools/SCS Blender Tools/Shader flavor/shadow
- Tools/SCS Blender Tools/Shader flavor/tg0
- Tools/SCS Blender Tools/Shader flavor/tg1