Difference between revisions of "Tutorials/Map Editor/Roads/Road Node Manipulation"
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Latest revision as of 06:19, 17 April 2024
So far, we should have a basic road made up of a few nodes. We have moved our road pieces around to give ourselves a nice curve, but it's looking a bit weird. How do we solve this problem? We can use free rotation to fix the angels generated between nodes giving us smoother turns as well as allowing a few other unique opportunities.