Difference between revisions of "Documentation/Engine/SDK/Telemetry/Changelog"
< Documentation | Engine | SDK/Telemetry
Jump to navigation
Jump to search
(→SDK 1.10) |
|||
(5 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
==SDK 1.10== | ==SDK 1.10== | ||
− | + | * Added gameplay events support. | |
− | + | * Both trucks and trailers now have also license plate information provided by configs. | |
− | |||
− | |||
* Trailers | * Trailers | ||
− | + | ** Added support for multiple trailers (up to 10) (See channels and configs: trailer.[index], 'trailer' has the same data as 'trailer.0' for backward compatibility) | |
− | ** Added support for multiple trailers (up to 10) (See channels and configs: trailer.[index], 'trailer' has the same data as 'trailer.0') | + | ** New config attributes |
− | + | *** brand | |
− | + | *** name | |
− | + | *** chain.type | |
− | + | *** body.type | |
− | + | ** New channels | |
− | + | *** trailer.wear.wheels - (float) Average wear across all wheel accessories. | |
− | + | *** trailer.cargo.damage - (float) Damage of the cargo inside this trailer. | |
− | + | ** Trailers now also report liftable axles informations. | |
− | |||
* Job changes | * Job changes | ||
** New config attributes | ** New config attributes | ||
Line 24: | Line 21: | ||
*** cargo.loaded - (bool) Is cargo loaded? | *** cargo.loaded - (bool) Is cargo loaded? | ||
*** job.market - (string) The market the job is for (see comment for possible values) | *** job.market - (string) The market the job is for (see comment for possible values) | ||
+ | *** special.job - (bool) Is that special transport job? | ||
** New channels | ** New channels | ||
*** job.cargo.damage - (float) The total damage of the cargo. | *** job.cargo.damage - (float) The total damage of the cargo. | ||
** Special transport jobs will now report correctly source and destination cities. | ** Special transport jobs will now report correctly source and destination cities. |
Latest revision as of 10:38, 4 January 2019
SDK 1.10
- Added gameplay events support.
- Both trucks and trailers now have also license plate information provided by configs.
- Trailers
- Added support for multiple trailers (up to 10) (See channels and configs: trailer.[index], 'trailer' has the same data as 'trailer.0' for backward compatibility)
- New config attributes
- brand
- name
- chain.type
- body.type
- New channels
- trailer.wear.wheels - (float) Average wear across all wheel accessories.
- trailer.cargo.damage - (float) Damage of the cargo inside this trailer.
- Trailers now also report liftable axles informations.
- Job changes
- New config attributes
- cargo.unit.mass - (float) What is the mass of single cargo unit in kg.
- cargo.unit.count - (u32) How many units of cargo does the job consist of.
- cargo.loaded - (bool) Is cargo loaded?
- job.market - (string) The market the job is for (see comment for possible values)
- special.job - (bool) Is that special transport job?
- New channels
- job.cargo.damage - (float) The total damage of the cargo.
- Special transport jobs will now report correctly source and destination cities.
- New config attributes